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Sharkull

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  1. Hi, I'm sorry to resurrect this old thread but I'm having the same problem! I tried disabling USIP but that didnt work so I tried adding in the missing line but everytime I try to save it the CS crashes. :( If you could upload your fix I'd be very thankful. This part of the dungeon has been nothing but trouble. I even have to use the console to find the guy!! I'm now wondering if the two problems are related... No problem... Fortunately I still have the file and just uploaded it here: http://www.tesnexus.com/downloads/file.php?id=32075 Hope it works for you.
  2. Some joy and pain. Laughter and tears. Boredom and hysteria. Victories and failures. Prosperity and poverty. Lessons learned and past mistakes repeated. Procrastination and getting things done. Death for some, life for others. Taxes for all. ...
  3. Perhaps: http://www.uesp.net/wiki/Oblivion_talk:Par...ecause_of_a_bug
  4. Treatments are not cures. Cure a customer and they aren't a customer anymore. Treat a customer and you have a customer for life. That's the biggest perversion in medical research today... seeking treatments instead of cures.
  5. Human nature. People pursue things that make their life better (subjectively). Companies which are for-profit must undertake a business plan which has a chance at producing revenue... otherwise the company's owners will seek other management (who will presumably provide a better return on investment). Individuals are also often wrapped up in their own lives, so philanthropy is not on their list of priorities. Superficiality is all too common. Pleas for charity often turn me off... Guilt ridden tactics are extremely distasteful to me. Also, lots of charities are sadly turning into fund-raising organizations, with a disproportionate portion of donations going to administration and overhead vs. good acts. http://www.oag.state.ny.us/media_center/20.../dec30a_08.html http://www.charityintelligence.ca/?page=11 When I do decide to give, I choose causes that have personal meaning to me... and sorry, but Malaria research isn't one of those things. At the end of the day, spend your money on what you want to. If fighting Malaria is important to you, find a charity and donate / volunteer.
  6. That's an old article... (from June '09). Anyone find out if they actually implemented this?
  7. Sharkull

    VR

    I see VR as a sort of vacation from real life, and if recognized as that (by the participant) I don't see any significant difference between VR and a benign destination vacation. However, when the lines between VR and true reality start to become blurred, that's when you'd need to be cautious. Failure to adequately and responsibly deal with reality is cause for serious concern.
  8. Games are just the new kid on the block that some see as an easy target (music / TV / movies have had their time in this particular spotlight). Fear the unknown. Jump to conclusions. Don't think, react hysterically. Consider the source: Media organizations benefit (people consume their product more...) from controversy, so stretching the truth beyond recognition, while creating new hot-button topics (and higher ratings / more readers) is the name of the game. Infotainment.
  9. Which is exactly the point. Everything you stated is either rooted in or ends up being part of a psychological process. There is a big difference between what Balagor describes and your so called "Magical Thinking". Balagor's outlook on Karma is rational, not magical.
  10. It really depends on skill mix and play style. You might find that the game quickly becomes incredibly hard, or it may be just perfect for you. Without more information on what your character build is going to look like, that's about the best answer you're going to get. As a compromise, I'd use the +5 mod ptbptb linked above... that way you can spend a little time (just before levelling) gaining a couple levels in skills linked to attributes you want to raise. Minimal interruption to "just playing" while allowing you to keep up with the increased difficulty as you gain levels. Recommended reading: http://www.uesp.net/wiki/Oblivion:Leveling...eveling_Problem
  11. Sharkull

    ESRB ratings

    Adults like playing / having fun too. ;) All work and no play makes Jack a dull boy.
  12. Time is not made. We all have an indeterminate amount of it, spending it as we live, never knowing when we'll run out. Working smarter to get the things done we need to get done allows more discretion in how the rest of our time is spent. The time I spend gaming is basically when I don't have anything better to do (or I am procrastinating, avoiding doing something better... :pinch: ).
  13. Possibly: http://www.uesp.net/wiki/Shivering:Glitche..._NO_GREETING.21
  14. I was talking subjectively, not objectively.
  15. I wish I could find a truly trustworthy friend.
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