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losvenge

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Everything posted by losvenge

  1. i thought so sadly thou i have no modding experience so i am relying on others to bring this into reality
  2. i think you should be having fun make a wide range of weapons
  3. If a mod like this does not already exist i would love to see it created
  4. I do like the idea of having him wander all of skyrim so perhaps i was saying for there to be a range of non playable characters that give out these types of quest so in each capital there can be a beggar enlisted under the thieves guild as there eyes and ears it is much to cold in skyrim to sleep outside so he can take residence in what ever home he can break into for the night leaving the door unlocked for you if you want to come in and loot with him as well as start a quest and then for the quest giver that wanders all of skyrim he can be a thief/merchant who wanders skyrim for loot and is willing to sell you any of his finds for gold as well as tip you off to were you can get some really good stuff perhaps because this npc would be much harder to find cause he is always on the move he would let you know off items of a more powerful caliber then the items in the vanilla game as for the wise beggars in each of the holds capitals would only have knowledge of items that don't exceed the power of the vanilla weapons/amour/enchantments or whatever it may be
  5. By adding the whole list of items such as silver ,ebony and dreadic are whatever the case may be to the selectable list for crafting even new craft able items from mods would be available but you are right it would be a lot of text even if there was some way to scroll thru it
  6. I completely agree with that sentiment as well it would be amazing to get a since of a accomplishment again from finding a item in this game instead of how it is now where after awhile magic stops being so magical what happened to the once in a lifetime items where i have to battle 6 ogres and if i succeed i am granted a sword that does 75% more damage to ogres ha
  7. I think another way you could implement the mod is depending on the non playable characters skill level in the craft you are soliciting from them they could just carry the item for purchase perhaps someway to add the whole crafting stations list of items , are all possible enchantments are whatever crafting station it maybe and depending on there level in that skill is what would be available for purchase so i think the dialogue would go something like this below * Player # Npc *What are you able to craft? [Gives the player a list of things to choose from once you make a selection you will be given the next dialogue] # i can have that ready in XXX amount of days ( Depending on the item should determine how long it takes to craft ) The only things in the new craft merchants inventory to be sold should be things you asked him to craft for you having non of the required items will have you pay full price having half of them half price as for having all the needed items will only cost you xxx amount for the labor
  8. Thanks right now if this is mod idea is ever gonna come into fruition needs more mod developers to take a look at it as well as community feedback but i completely agree with you on the new content as well as the replay value i was also thinking where it could be a beggar in one town our hold in other parts of skyrim it could be a range of many npcs that way you can have these radiant quest-givers each with quests specific to there area in skyrim
  9. i know it would take awhile but if you could get all of the lore friendly weapons and Armour that are popular in the community as well as just some of you're favorites and implement in the game in this fashion that i am going to suggest rather then crafting them i think it would be a well received and welcomed idea all you need is a beggar npc call him something the wise and for a little coin he will share with you a rumor to the location of a chest in the form of a riddle and in that chest you could find one of these before mentioned items kinda like a radiant quest system you give him coin he gives you a quest that way it can be updated frequently are for some variation maybe a monster our boss of some kind that spawns in its respective cell once the quest is received and you would be able to loot the item that way just a idea i am not sure of the technical issues of this idea but i think if it can be accomplished someone should do it feel free to discuss below thank you for you're time
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