Would you please elaborate? Slot 27 indicates exactly why it is incorrect. FWE = any an all data it may effect needs to be above it. MMM = ** EVE = any thing effecting any weapons it may effect yata yata yata ** PB = MMM + any mod effecting NPC's and creatures **( ** ) represents "dito" Enough ? I've done some play testing with it and it all (with the exception of the faces) works just fine. So I don't think that's the problem.