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seanbrenner

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About seanbrenner

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  • Country
    Ireland
  • Currently Playing
    Fallout New Vegas
  • Favourite Game
    Fallout 2

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  1. I have found the issue, appears to be the Y2K ponytail from the mod Peachu - Hair Collection - CCXL. Other hair styles from the pack may cause the issue as well, though I haven't been able to test as the one on my character was the Y2K ponytail.
  2. Hi, I am having the same issue myself. Not sure which mod is causing it. Had a similar issue with the concrete cage trap gig, where the game would crash when leaving Tiny Mike's car. Was able to work around it by not getting into the car. Can you please post your modlist so I can compare it with my own. Might be able to find the mod causing the issue that way.
  3. So I tried to install an ENB with Mod Organizer (MO from now on) and it didn't work. I tried the normal way by using the New Vegas main folder and the latest wrapper version of ENB dev. The tutorial I followed basically showed me how to install it the normal way even though it said it would work for MO (which it didn't) The ENB I am trying to install is "NEVADA ENB - Realism" which requires Nevada skies which I have installed already. I was wondering if anyone here has installed this ENB with MO before and if they could tell me how to install it or refer me to someone who dose. PS: I am using Tale of Two Wastelands (TTW)
  4. Sorry I never meant to offend. I thought nobody was actually working on the mod and that this thread was basically just one big idea that wasn't going to happen. As far as helping out the only thing I can do is simple stuff like creating NPC's and editing buildings and stuff like that because I have no knowledge as far scripting goes.
  5. Its great that people have so many ideas but its pretty much pointless if the mod is never made. I think think that there should be more talk on the mod actually going into development and gathering a team to make the mod.
  6. I just made a new TTW fomod and tried installing it without any optional files or mods but still the same issue. Even with a bad load order iv never had FNV stop responding during the intro logos it would normally just crash.
  7. Yeah all the masters are loaded but the reason I have the start-up menu is because for some reason I start in doc Mitchell's house instead of the vault. Also the 4GB launcher isn't the issue because the problem is the same even if I launch the game with NVSE or Steam. The odd thing is I had the game working fine yesterday with the same mods but it stopped working after I tried add a new mod. I unistalled the recently added mod but it still won't work even after a fresh install of New Vegas.
  8. So Fallout NV stops responding during start-up for me. The load order looks fine but LOOT tells me to check the TTW load order regardless of the of the order. Is there something I am missing? http://gyazo.com/a5335cabc9c3518f7080a45d0368031a <- My load order. I am also using the 4GB launcher if that's an issue.
  9. I know I'm not the first to ask but s a mod like this possible or has it been done already?
  10. I would like to help with the interiors just pm me what you would like me to do. I can't do any solid work till the 23rd of May due to important issues I have to deal with but after that I should be free for at least a week. If you feel my work isn't up to scratch just say so and I will stop no hard feelings.
  11. I was wondering is this mod in development? I haven't read through the entire post yet (there is just too much to read in one sitting) If the mod is in development I could help you out by making world spaces and interiors I know it isn't much but it would ease the load on the team (I'm guessing you have a team because it is too much for one person) If you need a sample of my work just ask. I don't have much. One mod so far and its not on the nexus because I still need to do lip sync. Also if it hasn't been suggested you should make the mod compatible with open strip. PS sorry for bothering you.
  12. Thanks jazzisparis for the reply and answering my stupid questions multiple times you have been a big help.
  13. Sorry I don't know if I should be posting a question like this in this section of the forums. So I would like to learn a scripting language for making mods for Fallout New Vegas. Which language is the best for moding NV? and can you recommend the best tutorial said language?
  14. Thanks for the info jazzi if it has been tried multiple times by moders for more experienced than myself than I doubt I will be able to do anything but I'm still going to look into it because I have nothing better to do hopefully they add a duel wield feature in the next fallout game.
  15. What scripting language would you recommend I start with?
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