I'm making a follower and I have a bunch of dialogue set up so that you give him a one off payment of caps to be your follower but I don't know what kind of script to put in as I'm horrible with that sort of thing. Any help would be greatly appreciated. My script already looks like the following: ;Remove Caps Game.GetPlayer().RemoveItem(LHSOC1PCaps,300) It compiles and it works but I need the script to actually check how many caps you have and take the allocated number if you have enough and to reset to a certain section of dialogue if you don't.