Post Copypasted from ALL Naturals mod thread. - It seems that my oblivion sky wont fade out any more using the current 9.9.5. The Kvatch sky did fade out once during the quest but currently after just closing the anvil gate the sky seems stuck permanently with rain or other effects even after 24 hours wait. Everything works except for this annoying sky overhead which had never happen before. I did tried to go to another oblivion gate to reset the script but that did not work either. Edit : It seems that after disabling all natural.esp and loading up a previous save ie. before entering my first random gate, After entering any random oblivion gate and finishing it, the weather will stuck at oblivion sky. Tried using FW/SW command to change weather. It will change but on cell change ie. indoor/outdoor or wait. The weather resets back to oblivion. THIS IS DONE WITHOUT THE all natural.esp checked. But i left the real lights and esm checked. EDIT 2 : Also this oblivion weather ALWAYS comes with rain and clouds except when the all natural mod is disabled. It has never been a normal oblivion weather ie. clear red sky. EDIT 3 : One thing i found out that i don't even have to close the gate. Entering oblivion and coming back out again have the same bug. The sky will forever become oblivion-like. And yeah i did the bash import and load order right. If someone could point out the culprit behind this i'll be super grateful =) Bash settings : Merge Mods. Import Cells. Import Faces.