-
Posts
3 -
Joined
-
Last visited
Posts posted by BKarma
-
-
Thanks Oromish
I've reinstalled Oblivion (not in the x86 folder this time) and started with the UOP.
Here's the load order:
Active Mod Files:00 Oblivion.esm 01 Unofficial Oblivion Patch.esp [Version 3.4.3] 02 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 03 UOPS Additional Changes.esp 04 Oblivion Citadel Door Fix.esp 05 OblivionMsg.esp 06 DLCShiveringIsles.esp 07 Knights.esp 08 Bashed Patch, 0.esp
Is it how it is supposed to be? Or should I change anything here? There are no "red" or purple anything, but there are either green or black and OBMM still shows a lot of conflicts.This time I use Wrye Bash 302.1 as you suggested.Also, how do you change load order with BOSS?Thanks -
Hi,
First off all, I like Oblivion a lot. Though Skyrim is a great game, I did not find it that much interesting, due to it's poor quest/story line (especially College of Winterhold Questline and Killing the Emperor part of DH). I did not Mod Oblivion before, except the Unofficial Oblivion Patch on the vanilla GOTY version of the game.
Now I am stuck with load order problem. I am quite sure a lot of my mods conflict with each other. As only few of them are "green" in Wrye Bash (ver 303). I read that the UOP (3.4.3) should always be the first on the list, but I cannot put it before the Oscuro's Oblivion Overhaul (1.33) as it says that .esp cannot go before the master files :/
Here's my load order:Active Mod Files:00 Oblivion.esm 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 02 Harvest [Flora].esp [Version 3.0.0] 03 Unofficial Oblivion Patch.esp [Version 3.4.3] ----> Delinquent MASTER: Unofficial Oblivion Patch.esp 04 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 05 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] 06 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 07 UOPS Additional Changes.esp 08 Oblivion Vwalk.esp 09 Knights Vwalk.esp ----> Delinquent MASTER: Knights.esp 0A DLCShiveringIsles Vwalk DG_DS.esp ----> Delinquent MASTER: DLCShiveringIsles.esp 0B DLCShiveringIsles Vwalk.esp ----> Delinquent MASTER: DLCShiveringIsles.esp 0C OblivionMsg.esp 0D CapesandCloaks.esp 0E Extra Robe Pack.esp 0F Oblivion_Character_Overhaul.esp [Version 1.0] 10 Oblivion Citadel Door Fix.esp 11 Bashed Patch, 0.esp 12 OOO-Water_Weeds.esp [Version 1.33] 13 Living Economy.esp 14 Living Economy - Items.esp 15 Cutthroat Merchants.esp 16 DLCShiveringIsles.esp 17 Knights.esp
I really want to try try the mods but I am sure they are not working properly due to a lot of conflicts. I also want to Install few other good mods, but they are large and will probably create even more problems.What should I do to avoid mod conflicts? I realize there is a lot of information but after reading a bunch of pages on Load order I am now even more confused. Can anybody explain? Should I re-install Oblivion/all the mods in any other order?Thanks

Need help with load order
in Mod troubleshooting
Posted
No some are black in Wrye, some are green though. I don't know what black in Wrye means but before the re-install there used to be some purple and red ones too, which I suppose are bigger errors, though I am not sure.
OblivionMsg.esp Is a language file, because I am not using the English version of Oblivion, however, due to some mods a lot is now in English, which is okay heh.
Here's my current load order: