fine guys,no hanging strips :) Well,I think I'm done with the high poly model,so I will start now the low poly.For the one of you that are more into the script modding part,let me explain what this want mean,this model is the High Poly model,mean that is composed by 59,000,000 polygons so it cannot totally go into game,now I will model another version of this sword (Low Poly) using the high poly as a reference & matching the 2 the closest as possible,this low poly will have something between 4000-10,000 polygons & then I will use the high poly model to bake texture such as normal map & ambient occlusion into the low poly :happy: http://img35.imageshack.us/img35/6650/87375787.png