Well, only a year old or so post. The problem with a first person book reading is that the book read mechanics is somewhat similar to lock picking screen. Admittedly I could be wrong, I've no intimate knowledge of how the system works exactly let alone having ever seen any code. It might possible to change book reading into something more like the crafting mechanics. By this what I mean is, the writing within the book would appear as UI text, with your character performing the reading animation next to it. When you want to read more of that book you would press the next page button, and that would activate the turning page animation. Obviously, this isn't first person and arguably takes you out of the game world more so than not. Hmm, perhaps when you read the book the text data can be grabbed and then placed onto a new book model? Apologies if this response sounds a little scatter brained, I'm a bit out of it.