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cdemon999

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  1. personally I don't enjoy many of the dlc for various reasons, mostly due to the fact the I enjoy roleplaying very seriously. for example in old world blues you have your brain removed and miraculously not only survive, somehow with your personality intact, but can also talk to your brain as if it were a separate being. So in short the mod I would like to request would be one that lets you deactivate the content for any given dlc in game, without actually disabling it's data as a resource. so you can effectively remove the dlcs from your game without messing with mod dependencies. *For tale of two wastelands (fallout 3, and new vegas)
  2. 1: There should not be random dragons, all dragons should be uniquely named and placed entities. 2: Killing a dragon should grant you the knowledge of all of the shouts known by the dragon. 3: As per “2” word walls should be replaced by something like walls of power, these walls would rather then be teaching shouts bolster the power of all known shouts incrementally. I believe that these changes would strengthen the narrative of skyrim, as the concept of absorbing dragon souls (and as such their knowledge) doesn’t gel with the notion of requiring word walls to learn shouts. And it would make dragons unique entities all of whom are worthy of pursuit. And having all dragons unique and placed, it would remove the unnecessary question “where do these infinite hordes of dragons come from”
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