Well, I can think of a few, but it depends on how define best. Best production values? most interesting concept? most fun? For me, the game(and franchise) that most delivers what the players it's aimed at want, with the best possible quality and design, while still delivering enjoyable gameplay would be Gran Turismo Five in PS3. Gran Turismo is an extremely niche game-it targets a very specific group of people(true car nuts) and as such a car nut, this is the best car nut's game in the world right now. With over 1000 cars, some of the world's best tracks, brilliant driving mechanics, huge customisation and a purely subjective air class and refinement, it is, one paper, one of the "best" games I've ever played. GT5 gets mentioned because if you look at my gaming history from a neutral, unbiased perspective it is the best made game that best fulfils it's potential. On a more subjective level I think I'd actually go for maybe Halo 4 or Bioshock Infinite. Halo because unlike any other multiplayer-focused console FPS of this current generation, it actually had a campaign worth playing that had a complex and genuinely interesting story-and good multiplayer. Bioshock for quite obvious reasons-it's a very memorable game, a good story told very well. Halo gets my vote because it was such a surprise-who'd expect a Halo game to be accused of having an interesting story-and Bioshock gets my vote for the opposite reason-all that hype and it lived up to every iota of it. Mine would have to be oblivon. That was the first real, big, and new video game I played and it stays in my memory as the best. Skyirm was fun, but it wasnt as fun as oblivion...