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SXScarecrow

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Posts posted by SXScarecrow

  1. Hi there,

     

    I'm using XPMSE (latest edition) and some one handed sword on back animations from immersive animations, however I have a problem with my shield. When drawing a sword and shield, the shield is drawn from the arm and the sword is drawn from the back, as they should be. When sheathing these a sword a shield, my character puts his sword on his back but also the animation to put the shield on back is played too, which is super annoying, especially since the shield then pops to where I want it; on my character's left arm.

     

    To be clear, I just want a sword on my back, nothing else. I don't dual wield so there is no point in having Dual Sheath Redux. How do I stop the shield on back sheath animation being played?

  2. I've got the infamous neck seam problem with Skyrim at the moment, and for some reason, TexBlend doesn't work to fix it.

     

    I recently transitioned over the Mod Organizer which fixed a LOT of my previous problems with Skyrim mods in general. However, now I've got Mod Organizer, I can't seem to get TexBlend or TexBlend Lite to work in order to fix the neck seam issue, like I used to in NMM. Here's the mods I'm running in relation to bodies and faces, in their load order descending:

     

    For males:

    • Better Males - Geonox Faces
    • Better Males - New Hairstyles
    • ApachiiSkyHair for Males
    • ApachiiSkyHair Full

    For females:

    • ApachiiSkyHair for Females
    • ApachiiSkyHair Full
    • CBBE (uses a custom Bodyslide of my design)
    • No More Blocky Faces
    • Ethereal Elven Overhaul
    • Coverwomen look 2
    • Inhabitants of Skyrim - NPC Overhaul
    • Skyrim Beautiful Followers Full

    For clarification, the neck seam issue happens with both males and females. This wouldn't have been a problem if I was using NMM, as TexBlend Lite would have fixed it. However, despite running TexBlend Lite through the MO executables system, it doesn't work and the neck seams are still there. When I tried to use the full version of TexBlend, again as an MO executable, an error message flashed up when trying to Blend, stating "Failed to save file."

     

    It wouldn't bother me so much but the issue is glaringly obvious with elven characters, and I roll with Jenassa a lot. Plus, whenever I go to Solstheim, the College of WInterhold or even Windhelm it's right there in my face. I don't want to lose mods as all the NPC's look fantastic as they are, plus dropping mods might increase instability. Can anyone give me some pointers about how to fix the issue/get TexBlend working properly with MO?

     

    Thanks.

  3. So, Nexus Mod Manager threw a hissy fit and I reinstalled it. Now I can't get Nexus Mod Manager to run correctly so I can mod my Skyrim. How depressing.

     

    Basically, I've installed Nexus Mod Manager, and it's detected Skyrim just fine. So, I boot it up and I see the splash screen, which fills up and then disappears. The Mod Manager itself hasn't loaded, however NexusClient.exe is sitting in my processes, happily chewing RAM while it appears to do absolutely nothing. I cannot fix this problem, and yes I have tried running as an administrator (so please don't condescend to me). I have also tried reinstalling, completing wiping all Nexus files (so if you suggest that I remove my config files I'm going to lose it), I've tried running it in compatibility etc etc. Nothing seems to work, and I tried every 'fix' I could find in previous Nexus forum posts. So, my question comes in two parts:

     

    A: Is there a fix for this issue? Can you please explain to me what it is?

    B: If not, will there ever be a fix for this issue, or do Nexus devs have better things to do then, y'know, making sure their code works?

     

    Finally, don't bother telling me that it's an issue with my NET Framework, I use Visual Studio all the time without issue so it's clearly not with the Framework. It's NMM, and I want to let you happy chaps know that your Manager has more PMS issues than a teenage girl.

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