Jump to content

thesuperkuif

Members
  • Posts

    15
  • Joined

  • Last visited

Posts posted by thesuperkuif

  1. How about the Just Cause 2 Rico's Spear thing, for Thieves and Assassins? In that game, the player can use a spear, in order to gather things, NPCs, climb heights etc. Maybe it could be useful for non-mages characters on Skyrim.

    Well it would be a cool idea but since i'm not really a scripter i think i cant do it! sorry.

     

     

  2.  

    Requested this before but no one took the challenge.
    Not sure if it's doable but would it be possible to recreate Tony Stark's iconic house from the Iron Man movies? As a big IM fan, i think this would be awesome to have in Skyrim. Bonus points if you can make it quite lore friendly-ish but still retain the overall house shape. The garage/workshop area in the basement can be made into the smelter/alchemy/etc. area and of course, the armor display area for his suits. Cheers!
    http://forums.nexusmods.com/public/style_images/underground/attachicon.gifIronman_house2.jpg http://forums.nexusmods.com/public/style_images/underground/attachicon.gifgarage.jpg

     

    Hey Zigen1111,

     

    I think it would be possible but its gonna take a lot of time. I never watched iron man so i dont really know how the house looks like. If i dicide to make this then i want you to look for a decent spot in skyrim to build this house. I will think about this!

  3. Hey Majestic44,

     

    I like to make houses in skyrim really much thats why i started modding. I have to fully done house's on the nexus! The rest of all my house's i found not worthy. Anyway i'm thinking of making more house's but then with scripts that makes you build it yourself and stuff. If you are intrested keep an eye on my nexus account.

     

    Hywinds

     

    Avalon Manor

  4. In both fragments you have to first define a property pointing to the item you want.

     

    Write something useless with a ; before it, like ";fdhsdjsakldhsadkjasdh" then compile.

     

    Click ok on the quest/dialogue window and re-enter it.

     

    Click properties, add property. Name it whatever you want, type (i guess) "MiscObject". Click ok. On the right click on edit value and in the dropdown select your object. Click ok.

     

    Now you can safely add your script, replacing FoodCabbage with the name you gave to the property.

    :ermm: I just dont understand this. Maybe its because i'm not inglish but i cant figure out all the properties and stuff. I have been bussy with my quest a long time but the only thing missing is the remove item script.

     

    I want to remove 2000 gold from the player's inventory because he purchased a house. I have tryed this : Game.GetPlayer().RemoveItem(Alias_Gold.GetRef()) doesnt do anything not even 1 piece of gold.

    It does listen to my give item script : Game.GetPlayer().AddItem(Alias_Key.GetRef())

     

    I have added gold to allies but still nothing :sad:

    Please help

     

    Nevermind, got it now! My screen wouldnt expand further zo i couldnt see the propeties button! thanks!

  5. Hey Sebastien95,

     

    I can try to make you that home. But i need some more information! please tell me a hole lot of details! like :

     

    -Type of house?

    -Specific location where the house should be (Picture?)

    -Where the things should be (Example : Forge in the basement, alchemylab in the yard etc.)

    -Just some more details on the house?

    -Sise?

     

    You can check out my latest work : http://skyrim.nexusmods.com/mods/44462/?

     

    Hope you reply soon!

     

    TheSuperkuif

×
×
  • Create New...