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veerdin

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  1. There's a functional character creation menu, there's a command in the code somewhere to open it. At its most basic all the mod needs to do is put a button somewhere into the game that lets us run that command in the code and we're all gucci. There might be other complications (like the current creation menu leading directly into the start of the game, for instance) but I'm certain there's a way to figure that out. Also, there's code for changing appearance in the game already in the form of the shapeshift/disguise self spell, so its not as though there's zero precedent for this. Really, it's just a matter of time until somebody figures out how to mod it in cleanly. A better question IMO is why Larian didn't add the feature themselves - they seem to have accomadated pretty much every other factor of character customisation, including class respec (Something you don't even usually see in tabletop 5e) but didn't for one second think that maybe, just maybe, players would want to edit their characters once they see them in game? Baffling, honestly. They even have an NPC who would be perfect for the job in Withers! It's a no-brainer, so it not being there is the strangest part of all of this.
  2. As much as I'm enjoying playing BG3 with my husband, we're both now sharing in the frustration at how the cutscenes and dialogue work - namely that we have to manually include ourselves in cutscenes and dialogue or we'll miss out on story and NPC interactions. Also if we're even a few seconds late to getting into the cutscene it ends up skipping chunks of dialogue. I'd like to request a mod that automatically includes co-op partners into dialogue when another player starts talking, making it a manual opt-out rather than a manual opt-in. Just a very simple quality of life change that I'm honestly shocked isn't in the game already (or if it is, isn't easily found).
  3. +1 on this and I'd like to ask for an additional expansion to the character customisation: we can pick any skin tone or eye colour even if they aren't "lore friendly", but we're limited to just 6 face types? If somebody could expand the range of faces we can pick from in character creation that'd be frankly amazing.
  4. The poor connectivity, unnessessary and ineffectual DRM and the completely broken balance of PvP right now is driving me insane! Private servers exist for Dark Souls 2 and 3, as well as for the original Demon's Souls. Elden Ring is in dire need of them. PvP and co-op are basically unplayable at this point. Hosting fight clubs is impossible, duels constantly plagued with poor netcode. Auto-summon systems for Hunting and the like are trash and fail almost on a coin-flip. Can somebody please make private servers for this game!? I would pay actual cash money for the ability to just play this game in stable co-op with my husband - we're both playing on the same network with the same ISP with the fastest plan available, and do not expirience issues like this with other games, so these issues are not just a case of "get better internet". We played all three of the Dark Souls games together to 100% completion and are dying to add Elden Ring to our list, but we can't even make it to the end of a tiny dungeon without one of us being dropped or the game crashing or being invaded by some twinked-out yahoo running the same BS bleed build everybody in this game seems to be using. I am straight up begging y'all here, please. EDIT: Aparently LukeYui, the guy behind the multiplayer Sekiro mod, is already making an improved co-op system for this game so that's very promising. Check it out here if you have the same issues I do:
  5. Long story short, I really want to play co-op with my husband in ER without needing to worry about random yahoos invading our game every 10 minutes. There's an open server project for Dark Souls 2 and 3, and since ER seems run on an upgraded version of DS3's engine I figure it shouldn't be too complicated to adapt the existing open server to work with ER. Would anybody be able to do this or know how I could perhaps do it myself? Thanks!
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