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Alphachimaera

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  1. Caught it. It appears the problem lay with the Psijic teleport mod. If I had to guess, I'd say it wasn't playing nicely with SkyRe. Well, that was fun lol.
  2. Completely reinstalled Skyrim, and re-added only the essential mods. Game still crashes in the exact same spots. Guess I need to go ahead and try each mod one by one -_-
  3. I really shouldn't be running out of VRAM with a 2 gb card. If that's the case then there's really nothing I can do. I'm not running a lot of texture packs - really only Vurt's flora and the water mod change textures. Skyrim should almost be redownloaded by now, so I'm going to run a fresh install and see what happens.
  4. Still nothing. Manually removed all the files involved with the mod, and made a clean save. Game still crashed as soon as I tried to enter a new cell. I'm convinced at this point that it has something to do with Dragonborn, as my game worked just fine previously. Going to do a full reinstall of the game, and only the most critical mods. If that doesn't work, I'm all out of ideas.
  5. Alright. After countless hours of deactivating, reactivating, updating and checking compatibilities for mods I think I've found the culprit. Its this: "Property BloodFX on script zbloodnpcbleed" and it looks like it might have something to do with the Crimson Tide mod I had installed. Its possible that it hasn't been uninstalling itself properly, so I'm going to go in and do it manually. I'll post back to update.
  6. Ahh, see I thought people were saying that a recent Dragonborn patch was breaking SKSE. If that's not true, then I suppose I might as well try cleaning my plugins, and d/ling Wrye Bash like you suggested. I'll doublecheck my mods and make sure there aren't any super old ones. Maybe there's one in there that doesn't want to play nice with Dragonborn.
  7. Cleaning the plugins sounds like it might help out. I mean, it can't hurt lol. All of my mods are updated to their latest version. I completely reinstalled windows since I stopped playing, and as a result I lost all of my game data. Had to reinstall Skyrim and each mod fresh. Could this be a problem related to SKSE not yet being updated for the most recent Dragonborn patch?
  8. Hey all, hoping you can help me solve this one. I haven't been playing Skyrim for a while, and decided to come back once Dragonborn released. Of course, once I did come back I realized that I would have to update all my old mods, and make sure everything would still work. I eventually managed to get everything to run properly, but I've hit a snag. I made a new character, and progressed only as far as travelling to Kynesgrove with Delphine before I started encountering random CTD's when loading new cells. This happens when I fast travel, take a carriage, or simply walk into a new cell. It even happens when I save occasionally. After some hunting, I found out how to enable the crash logs using Skyrim.ini. Here are the last few lines of my most recent crash log: [02/06/2013 - 08:59:54PM] warning: Could not find type _teleportModMCM in the type table in save [02/06/2013 - 08:59:54PM] warning: Could not find type _mt_researchprisoner in the type table in save [02/06/2013 - 08:59:54PM] VM is thawing... [02/06/2013 - 08:59:54PM] error: File "HearthFires.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest DLC2Init (03016E02)].DLC2InitCrossDLCScript.OnPlayerLoadGame() - "DLC2InitCrossDLCScript.psc" Line 39 [02/06/2013 - 08:59:54PM] DLC2InitCrossDLCScript found: [DLC1VQ01QuestScript <DLC1VQ01 (0200352A)>], None [02/06/2013 - 08:59:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart() [02/06/2013 - 08:59:57PM] error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on (000DC57C) cannot be bound because <NULL form> (0102DF26) is not the right type [02/06/2013 - 08:59:59PM] VM is freezing... [02/06/2013 - 08:59:59PM] VM is frozen [02/06/2013 - 08:59:59PM] Saving game... [02/06/2013 - 08:59:59PM] VM is thawing... [02/06/2013 - 09:00:00PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart() As you can see, there is a lot of DLC2 going on, and some mention of Hearthfire (which I didn't bother to purchase). I'm hoping you can help me understand what exactly is crashing my game. My mod list is as follows: Skyrim.esm Update.esm Dawnguard.esm Dragonborn.esm ClimatesOfTamriel.esm Solitude A City Of Trade.esm SPIKE.esm WinterholdDestruction.esm Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Unofficial Dragonborn Patch.esp ClimatesOfTamriel-VanillaNights-Lvl-3.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Interiors-Warm.esp StaticMeshImprovementMod.esp Birds.esp SkyMoMod Lore-Friendly Standard.esp Skyrim Flora Overhaul.esp 1nivWICCloaksNoGuards.esp hothtrooper44_ArmorCompilation.esp ImmersiveArmorsNPCs.esp DeadlyDragonsSpells.esp Liberation Beacon.esp whiterunMarket.esp WhiterunFortified.esp WhiterunREVISION.esp RRBetterWhiterunInt.esp Distant Detail.esp Guard Dialogue Overhaul.esp Headtracking.esp SFO - Expanded Diversity.esp Skyrim Unlimited Rings And Amulets.esp ExpandedWinterholdRuins.esp Apocalypse - The Spell Package.esp ReflectiveWard.esp DeadlySpellImpacts.esp DeadlySpellImpacts - Two Fire.esp Teleport.esp Enchanting Freedom.esp Crimson Tide - Blood.esp SkyRe_Main.esp SkyRe_Combat.esp SkyRe_EncounterZones.esp SkyRe_EnemyAI.esp SkyRe_EnemyScaling.esp SkyRe_StandingStones.esp GDO_Plugin_SkyRe.esp Alternate Start - Live Another Life.esp SkyRe_Races.esp Unrecognized: WATER Plants.esp And Finally, my Hardware specs: OS: Windows 7 64-bit CPU: Core i7-3770K @ 3.50 GHz RAM: 20.0 GB DDR3 @ 1600 MHz GPU: AMD Radeon HD 6950 2 GB
  9. Update 2: It's been a full day with no success. I'm just going to switch ENB's. It's a shame though, I definitely loved the look of this one.
  10. Update: Still nothing. I've removed everything related to ENB and the presets, made a clean save, redownloaded and reinstalled following the (very) detailed instructions that came with the mod. This resulted in exactly the same error as before. I really would love to use this ENB, since it looks absolutely perfect. If it comes down to it I will not hesitate to change mods though. I realize that I forgot to mention my hardware in the first post, so here goes: Core i7 920 AMD Radeon HD 6950 (flashed bios to 6970) 12gb ddr3 RAM Windows 7 64-bit Shouldn't be the hardware though... And my GPU is sufficiently up to date. Any ideas?
  11. Been using this mod forever - http://skyrim.nexusmods.com/mods/4024. It erases the level requirement for the Thralls altogether. There is another mod out there that allows you to have unlimited Thralls, though I don't quite remember what it is.
  12. Hi all. Recently I downloaded and installed the Skyrim Enhanced Shaders ENB from the nexus, and encountered a strange problem. As the description says, my textures have become fuzzy and blackened across the entire worldspace. It is difficult to explain properly, so I have uploaded an album so that you can take a look for yourselves:http://imgur.com/a/Azds3 I was wondering if anyone has encountered a similar problem with Skyrim Enhanced Shaders using the v.119 dll of ENB. Thus far I am not sure if the files are installed incorrectly, or if there is some compatibility issue I am unaware of. Here is my load order for review, in case there are any glaring issues that I am missing. RECOGNIZED PLUGINS: Skyrim.esm Update.esm Dawnguard.esm CLARALUX - More and Brighter Lights.esm SkyMoMod.esm WARZONES - Civil Unrest.esm ClimatesOfTamriel.esm WinterholdDestruction.esm Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp ClimatesOfTamriel-VanillaNights-Lvl-3.esp StaticMeshImprovementMod.esp Birdsofskyrim.esp Guard Dialogue Overhaul.esp LFox Bottle That Blood.esp Skyrim Flora Overhaul.esp 1nivWICCloaksNoGuards.esp hothtrooper44_ArmorCompilation.esp RingsOfPower.esp DeadlyDragonsSpells.esp buildablehouse.esp Dawnspire.esp Elvenwood.esp ExpandedWinterholdRuins.esp WhiterunFortified.esp WhiterunREVISION.esp RRBetterWhiterunInt.esp SkyTEST-RealisticAnimals&Predators.esp Skyrim Unlimited Rings And Amulets.esp Better Vampires.esp Apocalypse - The Spell Package.esp ColettesRevenge.esp FluxMOD_DeadThrallEnhanced_v2.esp DeadlySpellImpacts.esp DeadlySpellImpacts - Two Fire.esp Teleport.esp IPutASpellOnYou.esp Artifact Disenchanting.esp The Dance of Death.esp SkyRe_Main.esp SkyRe_Combat.esp SkyRe_EnemyAI.esp SkyRe_EnemyScaling.esp SkyRe_StandingStones.esp SkyRe_Plugin_ImmersiveArmor_5.esp Vampirelordroyal.esp UFO - Ultimate Follower Overhaul.esp My Home Is Your Home.esp FollowerWander2.esp Alternate Start - Live Another Life.esp SkyRe_Races.esp WATER.esp WATER - Get Wet.esp UNRECOGNIZED PLUGINS: SummonSkeletalHorde.esp Vampire Lord Serana Fixed.esp Solitude A City Of Trade.esp Liberation Beacon.esp Ket_3DLoadscreens.esp Headtracking.esp Looking to you guys to help me troubleshoot this issue. Thanks.
  13. Looking for a mod that reduces the required number of pieces you need to wear in order to receive the Dawnguard Armor set bonus. I like the bonus, but don't particularly like to wear the helmets. Can anyone point me in the right direction?
  14. Hey all. I was looking around on the Nexus and the forums, and thought I saw mention of a mod that interested me. It reduces the required number of pieces you need to wear in order to receive the Dawnguard Armor set bonus. I think the idea was that people like to have the set bonus (reduced damage from Vampires is helpful), but don't like to wear the helmets. Can anyone point me in the right direction?
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