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buzanen

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Everything posted by buzanen

  1. I was almost driven mad by this problem! Thanks for the solution, worked perfectly
  2. I'm trying to modify an existing mod. The mod has a function in its script that takes actors as an input parameter. I'm wondering if I can modify the script to create a duplicate of that actor in game (for example, if the actor is a bandit (001068FE), I should be able to create a duplicate with console command player.placeatme 001068FE 1; but I'm not sure if that could be done in script). Thanks! ps, the function looks like "function attack(Actor actorRef)"
  3. Thank you for the suggestion! I tried to use TES5Edit to change the weapon damage and it worked perfectly. It turned out that there may be something wrong in the creation kit... Even after restarting my PC, mod edited by ck still cause CTD, and even worse, loading a mod edited by ck will cause ck to stop working as well... I got the ck from steam so I guess there might be something wrong with my ck setting... Anyway, thank you for recommending TES5edit! It works fine and it seems it could do everything ck can do...
  4. I tried to edit an existing mod by just changing the damage of a weapon in the creation kit. Surprisingly, Skyrim keeps CTD on the startup after that. I did some research and it's said that CTD on the startup often dues to missing master file. However, I did not change any master file, and I did run LOOT & FNIS after the editing. Anyone knows what's going on? Thanks!
  5. Thank you so much. Saving and Reloading is exactly the solution to the problem I have.
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