I have seen several mods on here, as well as WorldOfPlayers.de, that add items to the game world by replacing others, or by adding them to a merchant's selling inventory. Ex: https://www.nexusmods.com/elex/mods/13 https://forum.worldofplayers.de/forum/threads/1509118-Mod-Helmet-s-with-Item-Sight-buff-from-Sunglasses My question is: how? I am familiar with Elexresman, and swapping models and textures for this game, and I understand how to unpack the .elexsec files in Sector, but I do not know what to edit or change in the files. I also do not know how to edit .elexwrl files or .elextpl files, should that me necessary. My goal is this: Place the helmet, armor, and legs of every faction armor in various, sensible, accessible locations in their respective faction cities. Or add them all to a single merchant. I'd like to make the world object for them the same model as the "Large bag of Elex" pickup model to keep it simple. I know I need to replace items that already in the game world, but I cannot figure out how to know what item to replace or how to actually replace them. I will gladly do the legwork for this mod if anyone can point me in the right direction. Any help would be very appreciated! Thank you!