Piggybacking on the conversation! From what I understand, if I go and make changes to items I've created, all I need to do it re-export? In more details: I created some items following the article on Fextralife (https://fextralife.com/forums/t264474/custom-player-items-in-single-player/), which at the end has us Export Without Dependent Resources, then Generate Module XLM, and Generate Manifest XLM. If I go back into my module and either edit items I had created, or make new one and add them to the script, do I need to re-export / gen module / gen manifest? Or do I simply need to save? (Also, will it still remember if it gave me the item?) I could, of course, simply create a whole new module to host new items, but I like to keep things tidy, if I can have them all into the one Custom Items module :teehee: