This whole thing stinks to me as a way of getting extra labor working on their shoddily-built products on the cheap and a way to milk more out of their games in the future. The example mods they showcased seemed really overpriced compared to the content offered, and they seem like things that would have been rolled into a major expansion once upon a time. I get the feeling that this system will be an excuse to put out fewer of much smaller major expansion packs in the future, and instead we would be forced to get them all piecemeal for significantly more than what we would pay for in today's system. For example, if Skyrim had this since launch, we would not have gotten Dawnguard as it is, but rather $20 Dawnguard + 5$ Horse Combat DLC + $5 Dragon Weapons DLC, +$5 Arrow Making DLC. As for the Modders, I feel like you should by all means be allowed to get some return off the investment of the time and energy you put into your work, but I caution you into entering into any agreements through this system. They may just use this community as a little content creator ghetto rather than a springboard into hiring you fully. I know it says you will be treated the same as other employees, but that statement is very vague and says nothing about the pay being equitable for efforts expended. You could very well be walking into a dead-end job that provides no contacts for furthering your career, and there is also a risk that there will be non-compete clauses in any agreements made that could seriously hamper you if you decide you want out. This is the business side of things we're talking about here. The end-all-be-all is that bottom line, and anything in service of it is acceptable.