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Everything posted by Disgruntled82
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Tactical gear AND clothes. Hello! Something I enjoyed with Fallout 3 was the wide array of gearmods. Especially the tactical ones. What I am thinking about is chestrigs, combatpants, caps, oakley-eyewear etc. I am not particulary looking after military-gear but also civilian tactical gear. Something that might have been stashed by a prepper/survivalist before the collapse. So far I have seen some... and some are for female models only. I wish I knew more about modding and have tried some but to be honest I suck terribly at it.
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Hello. I have no idea how to make a mod whatsoever. This is just something I wish to do for myself. So with that out of the way: If I have a pant visual that I would like to combine with a jacket and glove visual in game: Is it hard to do? I have googled but to no avail. If someone knows a good guide or point of attack to adress this idea I would be very grateful. Thanks guys.
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Gentlemen. I played a bit recently but had to reinstall everything. What I did enjoy (and I am not sure if it is a mod or from Bethesda) was a craftable fog condenser (small one) which I could place in my house and it kept weathereffects on the outside. Can anyone help me and tell me if it was a mod or ingame, and if so: How do I get it to appear in my buildmenu or where can I find it in the menu? Last time it was under "special" in the main buildmenu.
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There must be several things conflicting with Far Harbor then because I'm not running Scrap Everything and still have a few distorted faces and multiple settlers. I'm guessing it's not Better Settlers because I could update that and everyone in the Commonwealth looks fine. My problems seem to happen in Far Harbor with settler faces that I think are from The New Settlers. Hmm well if you find any news about it I'd be interested to hear more about this problem :)
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Seems like it is scrap everything causing it? http://www.nexusmods.com/fallout4/mods/5320/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodbugs%2F%3Fid%3D5320&pUp=1
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Edit: Derp
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Hmm, to be honest I have no idea what causes this. If someone who reads this topic -might- have an idea even if its farfetched I am sure we all would be very happy :)
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Alright thanks. Then I can rule out both Better Settlers and Dont call me settler.
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I tried disable and enable. Just changed face on them but still consorted. slm did work though.
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LeonTubrok do you use "Don't call me settler" aswell? (I could not find it in my own loadorder even if Im using it).
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Bobofudd. Are you using the mod "Dont call me settler"?
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I have the exact same problem and I have found out that its ONLY Far Harbor settlers that get wierd. I have no solution yet. Leontubrok would you mind posting your loadorder here so we can compare ours? Might be a mod. All I know that it is not "Better Settlers" since Far Harbor settlers are selected from a different table and Better Settlers does not change that (according to the author of that mod whom I talked to about this problem). Here is mine:
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Why does bethesda host PC mods?
Disgruntled82 replied to evilcook74's topic in Fallout 4's Discussion
I can only assume, guess and theorize. I wish they stayed away from it. -
[WIPz] Fallout 4 Script Extender (F4SE)
Disgruntled82 replied to behippo's topic in Fallout 4's Discussion
That was fast by the F4SE guys, kudos! :)- 717 replies
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Hello. I usually run with around 110 mods when playing this game and after every update (Fallout and F4SE) some mods need to be reinstalled or updated aswell. No problem with that, I understand that. But I have a problem that occurs from time to time: Some mods stop working due to updates and I don't realize it (until its to late) since I use so many. Do you guys know an effective/non-tedious way to control all your mods after updates? Many of them look fine in NMM but those that are dependant on F4SE might slip by unnoticed and some are not "used" all the time ingame. Thanks in advance.
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Hey OP. I suggest you look at this: and read this: http://wiki.step-project.com/User:Kesta/FO4PersonnalGuide All the info you need to start modding. Good luck. :)
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Hey! I recently had a really nice painting mod with some not so safe for work paintings and some of them were just really nice with different power armors and various motives. Probably from Deviant art. I had to make a total clean install and removed all my mods, thought I wrote em all down but alas: I had written "New paintings for settlements" but I cannot find something similar to that except "New paintings for player home", which it is not. I cannot find that mod again. I even checked download history several times but its like it has vanished. I was hoping you guys can help me if I show a saved screenshot from one of the paintings. Take notice that the frame it has and the size of it goes for all of those paintings. Thanks in advance!
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I thought of it today aswell when playing survival mode. Great idea!
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Hello guys. As topic states. I am not sure if I am bugged or so or any of my many mods that does it. But otherwise its working fine and I wonder if there is any console command to jumpstart or reset my healthbar (with radiation) to see if that works.
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This update to NMM caused my mods to not work?
Disgruntled82 replied to Regulated's topic in Fallout 4's Discussion
Same here, everything was kinda messed up. They were flagged as installed and active but when I started everything was a mess with stuff not there. Reinstalling all of em now :) -
Hey guys. I just reinstalled Fallout 4 to give it another try. So I installed a bunch of interesting mods and started the game and played without problems. But then I realized that some mods are not working properly. For example the dialogue boxes are not shown when using New dialogue. My "Tasty map" does not appear whatsoever. And so forth. Since I have not experienced any problems playing (so far) I was wondering if it could possibly be the loadorder or such? I use NMM and LOOT. Here is my loadorder. Thanks in advance 0 0 Fallout4.esm 1 1 ArmorKeywords.esm 2 2 Armorsmith Extended.esp 3 3 Eli_ArmourCollection.esp 4 4 Armorsmith Elianora Extended.esp 5 5 FSC- Armorsmith Extended.esp 6 6 EasyLockpicking.esp 7 7 ASCOCait02.esp 8 8 ASCOCurie01.esp 9 9 ASCODanse01.esp10 a ASCOPiper01.esp11 b Companion Infinite Ammo.esp12 c LegendaryModification.esp13 d Crafting Workbench.esp14 e Eli_ArmourCollection_CWB_Patch.esp15 f Crafting Workbenches - Ammo.esp16 10 Crafting Workbenches - Junk Items.esp17 11 WeaponRacks.esp18 12 WeaponRacks-Tools-Vanilla.esp19 13 WeaponRacks-Weapons-Vanilla.esp20 14 Simple Intersection.esp21 15 TrueStormsFO4.esp22 16 TrueStormsFO4-ClimateSettings.esp23 17 TrueStormsFO4-GlowingSeaExtraRads.esp24 18 No Movement Fusion Core Drain.esp25 19 EasyHacking.esp26 1a MoreBeards2.esp27 1b BetterSettlers.esp28 1c Docile Radstags.esp29 1d [PPE] Armoursmith Extended (Improved Gasmasks) [Add-On].esp30 1e [PPE] Armoursmith Extended + Crafting Workbenches [Patch].esp31 1f Crafting Workbenches - Faction and Quest Requirements.esp32 20 [PPE] Armoursmith Extended + Eli's Armour Collection [Patch].esp33 21 [PPE] Crafting Workbenches + Eli's Armour Collection [Patch].esp34 22 [PPE] Simple Intersection + SettleSRR [Patch].esp35 23 Lore Friendly Posters.esp36 24 Safe SSEx.esp37 25 More Where That Came From Diamond City.esp38 26 PipBoyShadows.esp39 27 AnS Wearable Backpacks and Pouches.esp40 28 AnS Wearable Backpacks and Pouches - Ballistic Weave.esp41 29 AnS Wearable Backpacks and Pouches - No Crafting Perks.esp42 2a AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp43 2b EferasShoulderBag.esp44 2c [PPE] Wearable Shoulder Bags (for Valentine) [Add-On].esp45 2d [PPE] Wearable Backpacks + Wearable Shoulder Bags [Patch].esp