Jump to content

SuddSumm

Members
  • Posts

    6
  • Joined

  • Last visited

Nexus Mods Profile

About SuddSumm

SuddSumm's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. I do not want anything supernatural. The situation when dds opens correctly - the most natural and correct. It's like hot fire and wet water. Why nobody can understand that? Anyway... What other programs exist for editing the dds? Maybe they can do their job right?
  2. I just want to be able to open, change and save the texture, preserving the original shine, reflections,normal-maps, colors, alpha-channels and other and other. Just like I did it many times in Fallout3
  3. What? Really? If they not needed, why they are here? If i open that dds with IrfanView i can see alpha and blue channels, also i can save it to png, and extract alpha channel this way. If they not needed, why after just open and save, texture looks awful ingame?
  4. Photoshop loses Blue and Alpha channels when a file is opened. Using this Intel plugin https://software.intel.com/en-us/articles/intel-texture-works-plugin There is example With Nvidia tools from here ( https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop ) just loses alpha channel, what is also bad What i do wrong?
  5. Can anoyone tell me if there is any guide for adding new modifications to an existing weapon? For example, new sights, handles, etc.? The study of the window of a single weapon did not give any clarity. If there is no guide, can anyone have experience and can briefly explain where to look for and what to look for.
×
×
  • Create New...