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Well I deleted the default races I edited in creation kit but it still crashes.
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Is there a way to do it without having to export everything If I remember correctly this method creates duplicates I have alot of replacers.
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How does one fix a corrupt esp it worked fine untill I updgraded skyrim and creation kit to the latest version I really don't want to redo all my work i'ts taken me months and I planned to release it can someone plz help it only happens with this esp so I'm pretty sure its corrupt some how.
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Ok so I created new warlock clothing retextures in creation kit in order to diversify the ice, storm and fire mages but the slider is stuck at 100%. What I did I changed the textures in gimp (Worked Fine), added the new textures and meshes to the directory, changed the name to warlockrobesred_f_1 warlockrobesred_f_1, created new clothes but when I adjust the slider it dosent work it only stays at 100%!!! (I feel i'ts because I changed the directory name) Can anyone plz help me.
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Male Beards and Eyebrows Gone Missing
Jenova23 replied to chickenbrothel's topic in Skyrim's Skyrim LE
This always happens to me when a mod adds a new race to the game just disable it. -
I already tried that already for some reason it only happens indoors, or at night and yes its a new body shape but I never had this problem with any of the other body's of mine Its possible I might of hit something on accident blender or nifskope since all I did was edit a preexisting body shape as always and I never had this problem.
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I been making custom body's for fallout 3 without any problem but for some reason this body is all white and I know it's not a mismatched skin tone its unnaturally white plz help. Pic http://i1265.photobucket.com/albums/jj518/Gilbert5866/ScreenShot136.jpg
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Ok whenever I try to save anything in geck I get this error now. "Masterfile: unable to complete operation due to failure removing previous file. plugin DATA/(the mod) may be locked or read only. temp file DATA/(the mod.tes) contains saved data." For some reason also I have old mods that show up in geck but aren't actually in the folder, I don't use any tes files, I tried reinstalling G.E.C.K, updating G.E.C.K and I don't have anything running in the background either plz help.
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how did you solve it?
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ok so I did something stupid again I managed to screw up fallout 3 again all I did was edit a esm file in tesnip, saved it as a esp then used tesnip to convert the esp to a esm, over righted the existing one now fallout 3 has a black screen when I start it...
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I can't play fallout 3 no more!
Jenova23 replied to Jenova23's topic in Fallout 3's Mod Troubleshooting
---------------------- You do not ever "CLEAN" a master file ! Esp Only. Foedit has a Backup of the damaged file you have messed up. backup. ^^^^^^^^^ and a set of numbers after the files name. Delete the file you edited and rename the backup file By removing the add on data in it's name. Example : (Fallout Remastered.esp.backup.2012_07_25_23_25_22) << this is what the back up file looks like. Rename this as SO (Fallout Remastered.esp) save it and your back in business. IF it was the main Fallout esm ? that's a Big NO NO ! DO not Edit the DLC add on's Either, You make your own version / Patches of what ever you like, just don't mess with the main files. Hope this helps you. Kitty Ok so I found out the problem I tried the backup but that didn't do nothing, for some reason when I disable FO3 Wanders Edition - DLC Broken Steel.esp & Mart's Mutant Mod - FWE Master Release + DLCs.esp it works but my language got changed into Italian weird... I had no problem with the esp before either plz help. -
I can't start fallout 3 because I have no start up menu It happened right after I went into fo3edit and used the clean master feature I don't know what I did plz help.
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Basically I get this error Some faces of [Object "UpperBody"] not assigned to any body part. The unassigned faces have been selected in the mesh so they can easily be identified. Check console for possible more details I'm not exactly sure how to solve this all I did was delete the weights from the last mesh and copy the new ones onto that help here is a pic. http://i272.photobucket.com/albums/jj166/Jenova23x/Problems.jpg
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There's no way that modder made everyone of his outfits that way I already know how to mess with it in sculpt mode he had a more simple way of doing it that automatically stretches the outfit to fit the body shape that's what I'm looking for.