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tesfan1999

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Everything posted by tesfan1999

  1. Link: https://www.nexusmods.com/skyrim/mods/85045
  2. I recommend using the dynamic treasury resource on nexus. You can hide the ledger behind a wall or something and add gold every time a contract is completed.
  3. Can you contact me through inbox? I don't feel comfortable discussing it openly like this.
  4. I want to create a silt strider using Vicn's creature pack. Can anyone guide me?
  5. I'm making a Dwemer-centric mod. I need a few cells for that. You can check out the current version here: https://www.nexusmods.com/skyrim/mods/87750/?
  6. Basically,I want some people to help with scripting and cell making. I can do a little scripting myself, but I'm hopeless with cells.
  7. I'm developing a mod, and I want some people to help.Anyone?
  8. Here is the description of my sword: -consists of two forms: like dawnfang from shivering isles, it has two forms: A light form: Auto-casts Oakskin on wielder, maintains it until weapon is sheathed. Heals player out of combat as long as it is drawn. Insta-kills the undead. A dark form: Auto-casts Flame Cloak. Absorbs health on every strike. Grants Magic resistance. However, the light form's abilities are weakened at night, and the dark form's abilities are weakened during the day. Interchange is done through a power. Problems: 1. How do I maintain the Oakskin or Flame Cloak as long as the sword is drawn? 2. How do I auto-heal the player? 3. Which enchantment makes the weapon absorb health from enemies? 4. How do I weaken the versions at the corresponding times of day?
  9. It should be Game.getPlayer().Dispel(MySuperAwesomeSpell) But it looks fine otherwise. I'll try it.
  10. THanks, but does anyone know how to dispel an effect?
  11. A summary of what I need: I want a spell to be cast as soon as a particular weapon is drawn, and soon as it is sheathed, I want the spell to end. Any ideas?
  12. I'm trying to make a chest. Whenever you place an item in it, it will wait one day and then add one more of the same item to the container. I can do the time part, thanks to my last thread, but how do i set up the container script?
  13. All right, thanks. I will try this. Meanwhile, feel free to check out my mod: https://www.nexusmods.com/skyrim/mods/87750/?
  14. I actually need the script to run in the background and run some commamds every time a day passes.
  15. How do i detect if a single in-game day has passed?
  16. Here's the mod I was working on: https://www.nexusmods.com/skyrim/mods/87750/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D87750%26preview%3D&pUp=1
  17. Nevermind. It works after I started a new game. Some problem with the script not initializing properly. Thanks fir the help.
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