Jump to content

Psychopav

Members
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About Psychopav

Psychopav's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Yea I've heard of the CDO overhaul, might actually give it a try for the drama lol Ah I see, was expecting some kind of drawback, i suppose what else would happen if you lost your head in the game, can you imagine just picking it up and sticking it back on? lol i really doubt there will be a mod thatll go tat far! Thanks guys, really appreciate the response.
  2. Hi, Thanks for the response. Almost chanchan - to answer your question; yes in a nutshell I would like to see all the killmoves, however is there anyway of doing this without having to load everytime I have been killmove'd....I want to be in a battle with any form of foe, within the battle maybe get killmove'd, but then continue fighting... Is there no way to trick the system to not allow death after the animation and allow me to continue to fight......or get killmove'd again.... Really very sorry If I am being a bit confusing/silly! Thanks again
  3. Hi everyone! I was just wondering if it is possible to survive an enemy killmove, after the animation? e.g your life depletes to the neccessary level for the enemy to trigger their killmove, activates the animation to cause you GBH and once finished i can then simply get up like hancock (maybe have to heal) and carry on fighting... It would be nice to see the combat with all the brutality of the killmove but without dying lol - probably sounds a bit glitch prone as some of the animations rended the player headless lol but if this didnt bother me is there an option out there? Maybe with a mix of console commands and mods? Would really appreciate any feedback, thank you all :-)
  4. Hi everyone! I was just wondering if it is possible to survive an enemy killmove animation? e.g your life depletes to the neccessary level for the enemy to trigger their killmove, activates and once finished i can then simply get up (maybe have to heal) and carry on and so forth.. Maybe with a mix of console commands and mods? Would really appreciate any feedback, thank you all :-)
×
×
  • Create New...