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QQuix

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  1. At the time, someone said that the rain is just a "kind of screen" placed in front of the camera", not an actual mesh in the game. One of the modders was trying to detect if the player was under some kind of roof, not so easy as many of the possible 'roofs' do not even have collision data. What I did for that proof of concept video was to put a trigger box around the shack, so the script would know whether the player was in or out. If the player was OUT, the rain would be normal. If IN, the script changed the weather to 'no rain'. I also placed some vanilla meshes that looked like waterfall at the edges of the roof. Some other things that may or may not help: It only rains in exterior worldspaces (I don't remember if this is the term used), not in interior worldspaces. When you cross a door, you are teleported to an interior worldspace where the interior of the house is built. Some modders where working on creating houses in the exterior, so you could look out the window and see NPCs passing by. One of their problems was the rain. If any of them finished and published such a mod, you may check how the 'rain problem' was solved.
  2. I have written/read maybe millions of lines with Pluggy and never had any problem.
  3. I am afraid I wouldn't be of much help here. I retired from scripting many years back, when I was a young lad of 68, and most scripting details have faded from memory and whatever is still left is too rusty to be of any use.
  4. I am not sure it is what you are referring to, but you may take a look at the scripts in QQuix - Rock rock rock your ship As you probably know, vanilla ships are multi-part and, for this mod, all parts must move together as a whole. If memory serves, I save the initial relative position of all parts relative to the ship hull, then, every frame I tilt hull's XYZ angles a little bit and have to recalculate the XYZ position and angle of all the parts (masts, crates, etc.) to keep then in the same relative position to the hull new angles. Hope it helps.
  5. Long ... long ... long... time ago there were a few modders discussing the matter. If memory serves, one of them was close to a generic solution, but I don't remember more than that. At the time I tried my hand, just for fun: https://www.youtube.com/watch?v=yZiTu296zag But it is not practical. A lot of work to rig a single shack.
  6. I see... Thanks for the return. I do not remember what I may have changed in Chrome settings. For me, t is not worth pursuing. Just a few seconds delay a few times a day do not bother at all
  7. It is happening again. About half the time when i hit F5. Screen image attached. [EDIT] The fulll URL is: https://forums.nexusmods.com/index.php?app=core&module=search&do=viewNewContent&search_app=forums&sid=103280d691b622b12e594ac1332c5de1&search_app_filters[forums][searchInKey]=&change=1&period=lastvisit&userMode=&followedItemsOnly=
  8. For me, when it happens, it lasts about 2 seconds. It is a white screen with centered large black letters (about 1 cm tall).
  9. Same here. Started 2-3 weeks ago when i press F5 in the 'New content' page (which is pretty much all i do nowadays in the nexus). Come to think of it, I have not seen this message in the last couple of days.
  10. If memory serves, it is possible to change variables in quests. I used arrays to hold data for objects of object-oriented-like programming. Arrays are nice for this as you can pass them around from function to function. If memory serves (again), I even passed refs to functions as array entries, so each 'object' could call different functions for the same action,
  11. My key format was XXXXX-XXXXX-XXXXX which is one of the valid Steam formats. Yours is not a Steam key, for sure. I suggest you go to NexusMods >> MyWallet and double check your purchase description. It should tell you what kind of key you have. Mine says "Purchase for "The Elder Scrolls III: Morrowind Game of the Year Edition Steam Key" (which I missed the first time around)
  12. My bad . . . It was a Steam key, not a GOG key. Thanks, guys.
  13. Nope. Just tried that. No luck. Also retyped the whole thing from scratch. Twice. With and without the dashes.
  14. Good suggestion, as Nexus gave me a key in the format XXXXX-XXXXX-XXXXX. Tried without the dashes - no luck.
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