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That1guy1121

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  1. so after getting my skyrim stable im getting the dreaded alduins bane bug and nothing is fixing it. the cutscene where you learn dragonrend runs fine and dragonrend seems to be functioning because he lands but when i bring his health down he just sits there for a bit then regenerates and it never ends iv tried disabling him and enabling him and disabling survival and fast traveling back and forth before the fight starts. nothing seems to fix it here is an old crashlog to give you my mods and plugins https://pastebin.com/u4wPe5vu
  2. fixed sorry thank you i removed trainwreck and installed the new crash logger if it happens again ill post that
  3. Doesn't happen often but would be cooler if it didn't happen at all here the trainwreck dump. game just crashes sometimes. any ideas why? i mean other than having a ridiculous amount of mods. https://pastebin.com/sKersA53 Plugins.txt
  4. How about a mod that gives you 3 autosave slots that overwrite themselves every 15 mins along with regular manual saves and when you die you just reload instead of reapawning.
  5. nope disabling partial precision didnt fix either
  6. Interesting ill do it to the next enemy that does this. I dont use oblivion reloaded. As to differemt response suggesting sneak penalties or av uncapper i really hope not cause sneak without that mod at high levels is silly. And av uncapper makes it so i can play a long play without maxing out all stats which kinda defeats the purpose of an rpg character
  7. happens with a daedroth at like 3 18 and a minotaur at 25 mins
  8. Oblivion.esm Unofficial Oblivion Patch.esp DLCShiveringIsles.esp Hidden Treasures.esp Unofficial Shivering Isles Patch.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp Knights Infamy.esp SM Plugin Refurbish Lite.esp RoadLights.esp SGP Interior Draw Distance Fix.esp Book Jackets Oblivion.esp Ascension.esp GOSH Region Ambiance.esp Oblivion_Character_Overhaul.esp Oblivion_Character_Overhaul_Faces.esp Improved NPC Faces for OCOv2.esp OCO Unused Eyes and DLC Eyes Incorporated.esp Hooded Outlaws.esp Simple Horse Utilities.esp Inebriation.esp Faction Followers.esp Through the Valleys Patch.esp IC Circular Canal.esp No Starting Map Markers.esp Diverse Chapels Vanilla.esp Glowing Wonders.esp Teleportation Services.esp Potion Bottle Variation.esp Simple Saves Plus.esp No Backwards Running.esp Balanced Unleveled Rewards - Complete.esp Area Harvest.esp ACCCGR SI.esp Weapon Improvement Project.esp Wooden Bow Names.esp Mysticism and Soul Gem Tweaks.esp MankarMythic.esp County Gates.esp Map Marker Overhaul.esp AutoHaggle.esp Mercantile Fix.esp NorthernUI Wheel Hotkeys.esp Diverse Effect Icons OBSE.esp AttributeProgressionRedesign.esp CM_Better Wine.esp VAs Better Gold with no Menu Icon.esp Better Wine SI.esp kuerteeCrimeHasWitnesses.esp DMMagesGloves.esp SkycaptainsBloodTime.esp PTSneakPenalties.esp Practical Training.esp EVE_KnightsoftheNine.esp MinimalMagicEffects.esp Enhanced Water v2.0 HDMI.esp EVE_StockEquipmentReplacer.esp {DB} Shivering Isles Housing.esp EVE_ShiveringIslesEasterEggs.esp MehrunesDagonWalk.esp Louder Chapel Bells.esp NIARA.esp APFA_Refined.esp LightSpellWhiteDimmer.esp DenockArrow NorthernUI.esp Kart Hair Replace v01.esp GOSH.esp 1662-1.21-Inebriation + Skooma addon-TESSource.esp JCN_AV Uncap.esp PlayStation 4 Icons.esp Map Marker Overhaul - SI additions.esp Spell Delete And Item Remove.esp InstantMagicEffects.esp AcrobaticFallDamage.esp WindowLightingSystem.esp HUD Status Bars.esp Bashed Patch, 0.esp
  9. According to the creator of ascension its a vanilla engine bug. When i kill an enemy with a sneak attack they fall down i cant loot them the battle music continues and i am considered in combat still. I have to reload or get several cells away to get out of combat. Will post load order tomorrow. Only started happening at master sneak.only seems to happen if its just barely enough damage to kill them.the only mod i have that affects sneak attack was ascension and i removed all game setting changes that affected sneak from it with tes4 edit
  10. so iv been being plagued by the bug that causes enemies thats are one shot by a sneak attack to be unlootedable and to continue detecting me after death. i thought it was a mod but i am now convinced it is caused by the ignore armor part of master sneaking. can anyone tell me how the ignore armor part of master sneak aatck is implemneted so i can remove it?
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