Jump to content

Micksanity

Premium Member
  • Posts

    8
  • Joined

  • Last visited

Nexus Mods Profile

About Micksanity

Micksanity's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Hi all, Is there any sort of archive where we can see and access past mods that have appeared on the Hot Files section at the top of the home page? I find it a bit hard to find some of the gems if I miss them in that section. Thanks heaps!
  2. Hi guys Looking for some help! I have installed some mods, along with an ENB and everything is working swell, except that I no longer have a Dragon Shout/Power button.It isn't even in the controls section of the menu at all! I just defeated the first dragon, and the popup came up and said "Use [shout] to Shout" ... I have no "shout" key and I dont have any other key for it in the controls menu. I have no idea what I have installed that could be causing this issue. Attached is my mod list .... Skyrim.esm Update.esmDawnguard.esmDragonborn.esmClimatesOfTamriel.esmSPIKE.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espBrawl Bugs CE.espFixedEyeAdaption.espUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Dragonborn Patch.espRevampedExteriorFog.espBWS.espClimatesOfTamriel-Sound.espImproved Combat Sounds v2.1.espStaticMeshImprovementMod.espStaticMeshImprovementMod-DragonbornTernFix.espCalienteVanillaArmorTweaks.espSkyrim Flora Overhaul.espFurther Dark Dungeons for ENB Ice.espIMAGINATOR - Visual Control for Skyrim.espPlayer Size Adjuster.espSkyUI.espiHUD.espAMB Glass Variants Lore.espDragonbornArmorFix.esphothtrooper44_ArmorCompilation.espPrvtI_HeavyArmory.espPrvtI_HeavyArmory_DG_Addon.espDeadlyDragons.espSkyRe_Main.espSkyRe_Combat.espSkyRe_CraftingFix.espSkyRe_EncounterZones.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espHunting in Skyrim.espRun For Your Lives.espWhen Vampires Attack.espAchieveThat.espBabette.espMore Dynamic Shadows.espSFO - Expanded Diversity.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espaMidianborn_Skyforge_Weapons.espCinematicFireFX.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espClimatesOfTamriel-Nights-Level-1.espApocalypse - The Spell Package.espMidasSkyrim.espHitStop.esp+TKRecoil.espTKRecoil.espBFSEffects.espDeadlySpellImpacts.espDeadlySpellImpacts - Two Fire.espDual Wield Parrying_SKSE.espThe Dance of Death - Ultimate Edition.espABT - Loot Arrows +25%.espABT - Faster Arrows Improved +100%.espABT - Faster Bolts Improved +100%.espABT - Merchants Arrows +25%.espABT - Progressive Damage (Vanilla).espABT - Recover +10% Arrows and Bolts.espABT - Bolts Renamed for BS and CCO.espdD-No Spinning Death Animation.espTheEyesOfBeauty.espAlternate Start - Live Another Life.espSkyRe_Races.espethereal_elven_overhaul.espWATER.espWATER Plants.espminemapmarkers.espSKSE Hotkeys.espReProccer.espReProccerNONPLAYERfix.espReProccerDragonborn.esp Any ideas? Thanks for the help :)
  3. Hi Grimoa :) Yeah I've seen ones like that, and they are pretty cool ... but like you said, you need to shoot each one. I think that it would be super cool to just be able to charge up a shot, and shoot like 3 orbs out in quick succession to light up more points in the environment Thanks for the reply though :D
  4. Hi all! Idea - A multi-ball magelight spell I would love a spell that shoots out three or four magelight balls in a row that you can aim quickly in different directions ... to light up more of the area :D Awesome guys!
  5. Hi guys! Had an idea for a mod ... I would like to have the option for any companions who are wielding bows to fire their bows in unison. It could be like a "mark and execute" style of thing, where the Player can tag an enemy with their bow drawn, and upon firing at the target, the companions release their shots as well, either at the same target, or a different one. It would be cool to the have the option of a hotkey for the execute, so that the Player can be charging in with a melee weapon, and orders his companions to fire just before he gets to the target. The inspiration for this came from Ghost Recon: Future Soldier, where you can tag and kill enemies in unison. I would like the the ability, however, to have all companions fire at the same target though :) You guys are all awesome, SERIOUSLY!! Every one of you :D See ya!
×
×
  • Create New...