Now, before I ask for help, I feel it is only fair I share the story behind this companion mod. This is my buddy, Fido. Here is a pic of him sleeping under my desk: http://imageshack.us/a/img560/7978/c7k4.jpg He died August 1st, on his favourite part of my bed, on his favourite blanket, surrounded by those he loved; myself, my daughter, and my son (my wife was out at the grocery store, unfortunately). It was easily apparent he was glad to have us near. He was 15 and a half years old. He had been suffering from progressive kidney failure for about 6 months, and had a heart attack. He was quite active and relatively healthy, right up to the last two hours of his life. I had just purchased Skyrim: Legendary Edition a week previous to this. Fido was always near me when playing games, as far back as Elder Scrolls III: Morrowind, and all through Oblivion. The day after his death, I resolved to make a companion mod, in honour of the best buddy I've ever had. Now, he lives in my heart, as well as in Skyrim. http://imageshack.us/a/img836/8580/xd7f.jpg So, that's the background story of my companion mod, now on to the only two annoyances I've encountered. 1. Sitting/laying down after passing through entrances. My only workaround has been to pull out a weapon or spells, which makes him get up and follow again immediately. How can I fix this? 2. Conversation options becoming unselectable after a time, but happens constantly. My only workaround has been to quicksave, then reload, making convo options available again. Other than those two things, he works & fights wonderfully. Thank you in advance for any help.