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Pixelhate

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Posts posted by Pixelhate

  1. 6 hours ago, CliffSedge said:

    [...]

    NVAC - New Vegas Anti-Crash is conspicuously missing from both. Is it obsolete now?

    CASM - Automatic Save Manager. Defaults to autosaving every 5 minutes, so you don't have to use quicksave so often.

    [...]

    NVAC just tells the game to not crash, it does not fix anything, so you have to live with any side effects of game not crashing when it should have.

    So it will allows you to play with a bad conflicting mod list by preventing crashing till game is unplayable or save is corrupted beyond repair.

    On the other hand, it will prevent a correct set up to work flawlessly. That's why it's not recommended anymore in those guides.

    That said, if you plan to make a play-through with mods that are known to cause crash and have no fix, NVAC is a must

     

    CASM is replaced by fucntions found in Stevie's tweaks which is a must have.

    https://www.nexusmods.com/newvegas/mods/66347

  2. Pl is indeed very heavy on perf. I believe RoyBatty has done some scolling work on Pilgrim's landing in TTw, at the engine level it has been discovered that water has a major impact even if invisible, I remember someone doing some optimization work on the tree nif, probably some attempt has been made with occlusion planes as well.
    Despite all this PL still is very heavy and it's not totally clear why to this day (blame Bethseda).
    I don't want to discourage you but seasoned Modders have tried to tackle this with only a little fps gain.

  3. You are very welcome!

    I see people using the very last version or the ones just prior but I see also a lot of them having issues with it (especially with collisions) because Niftools aren't updated as fast as the Blender versions.
    The best place to find the latest Niftools development would be the Discord Nifmania https://discord.gg/3tCn572S

    Even if it's regularly mocked, I still use 2.49b without problem but I'm old school.

    Discord has become a standard in Modding communication, many little fixes & patches can also be found over there.
    I can be reached there as Pixelhate and I would be very happy to help you find your marks again if you want it.

  4. About 10% of the humans don't care about others or will even enjoy to see their pears suffering.

    Another 10% will go an extra mile to help other or will even sacrifice themselves to do so.

    The remaining 80% are in the middle of these extremes, balancing and can be dragged into one or the other with propaganda or proper education.

  5. Hi,

    There's 2 things going on with the lighting inside the NukaClock:
    - There's a flickering animation going in loop every 11,6 seconds, day & night.
    - the clock is set with External Emittance flags which makes it brighter when ambient lighting goes dark (night time).

    The flags are located in the BSX Flags and in the BSShaderPPLightingProperty of the NiTriStrips.
    If you remove these flags, the clock won't light up at night any more and will be forever unlit.

    To have the clock constantly lit, one has to remove the External Emittance flags and to remove the flickering animation, leaving only the Emissive Color with a pumped up Emissive Mult.

    Here's a version, that's always lit, with the changes mentioned above.

    https://www.mediafire.com/file/k1h75amkjtv8i4i/nukaclock01Lit.nif/file

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