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Posts
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Topics posted by YouDoNotKnowMyName
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- 14 replies
- 848 views
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When do you usually start building settlements? (And some other settlement questions)
By YouDoNotKnowMyName, in Discussion
- 6 replies
- 1070 views
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Possible to make plants (corn, tatos, ...) in settlement regrow much slower?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 5 replies
- 683 views
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Disable "under water" effect when inside trigger box 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- 14 replies
- 739 views
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Possible to make the collision of the player / NPCs smaller?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 8 replies
- 1745 views
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[Custom mesh creation] Realistic dimensions or "CK-grid sizes"?
By YouDoNotKnowMyName, in Creation Kit and Modders
- custom assets
- 3d modelling
- (and 1 more)
- 5 replies
- 673 views
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Possible to make a multi level crafting menu (for chembench or cookstation)
By YouDoNotKnowMyName, in Creation Kit and Modders
- 2 replies
- 721 views
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Trying to add a weapon with a certain OMOD to an NPC
By YouDoNotKnowMyName, in Creation Kit and Modders
- 5 replies
- 540 views
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Is it normal for the CK to be extermley slow when editing actors?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 4 replies
- 277 views
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Triggerbox activator can't be activated by player. Help?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 7 replies
- 384 views
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Any good "quest mods" that don't tie into the "sole survivor of V111" - thing?
By YouDoNotKnowMyName, in Discussion
- 0 replies
- 568 views
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Does anybody else avoid Diamond City, Bunker Hill or Goodneighbor?
By YouDoNotKnowMyName, in Discussion
- 0 replies
- 242 views
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Should "not really important" NPCs (like guards, citizens) be named?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 2 replies
- 242 views
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Diamond City: The biggest immersion breaking thing ever (in my opinion) 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- rant
- maybe offtopic
- (and 1 more)
- 13 replies
- 1528 views
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Guidelines for "new worldspace" mods ?
By YouDoNotKnowMyName, in Creation Kit and Modders
- quests
- game design
- (and 3 more)
- 0 replies
- 627 views
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How to import nifs into 3dsmax with the uvmap? 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- import nif
- 3dsmax
- (and 4 more)
- 12 replies
- 2378 views
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How to edit a furniture / activator mesh? 1 2 3
By YouDoNotKnowMyName, in Creation Kit and Modders
- mesh
- editing mesh
- (and 5 more)
- 22 replies
- 2744 views
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- 12 replies
- 483 views
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Publishing a mod that has been made for a different language? 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- translation
- compatibility
- (and 1 more)
- 10 replies
- 2465 views
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Trying to get a different settlement to work with the RRR04 quest (mercer safehouse) 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- 15 replies
- 2127 views
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Make "Vault 88" the settlement for the Railroad (Mercer Safehouse)
By YouDoNotKnowMyName, in Mod Ideas
- 8 replies
- 837 views
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Make this huge project in FO4's engine or in another game engine? 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- need advice
- custom worldspace
- (and 1 more)
- 12 replies
- 880 views
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- 0 replies
- 675 views
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- 2 replies
- 233 views
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- 44 replies
- 3942 views
