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Posts
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Topics posted by YouDoNotKnowMyName
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Importing heightmap for worldspace: How to convert the heightmap to 32bit single channel floating point dds ?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 5 replies
- 432 views
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Do materials / NIFs need to have a "smooth spec" texture?
By YouDoNotKnowMyName, in Creation Kit and Modders
- textures
- material files
- (and 5 more)
- 2 replies
- 571 views
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Do I need to completley reverse the fo4.exe to create custom F4SE plugins?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 2 replies
- 468 views
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[Custom worldspace mod] Trying to come up with "logical reasons" for things that are not possible because of game-limitations 1 2 3
By YouDoNotKnowMyName, in Creation Kit and Modders
- non-technical question
- custom worldspace
- (and 4 more)
- 21 replies
- 2163 views
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"Sharing" power between multiple settlements possible? 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- settlements
- settlements power
- (and 1 more)
- 14 replies
- 1667 views
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[Scripting] Script to get the total power consumption of settlement?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 1 reply
- 310 views
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Quest / story design: How to avoid the "Am I the only one who does things?" - feeling? 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- quest
- quest design
- (and 5 more)
- 14 replies
- 1256 views
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Edited some text in an actionscript, now every character in that holotape displays as a "rectangle"
By YouDoNotKnowMyName, in Creation Kit and Modders
- actionscript
- as
- (and 5 more)
- 2 replies
- 548 views
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Script to set quest stage when another quest reaches a certain stage
By YouDoNotKnowMyName, in Creation Kit and Modders
- 8 replies
- 785 views
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Testing mods / scripts: Difference between "setstage" or "completequest" and actually playing through the quest?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 4 replies
- 552 views
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Has anybody ever looked at Vault 114 in the CK and "lined up" the two cells? It's a mess ...
By YouDoNotKnowMyName, in Creation Kit and Modders
- rant
- immersion breaking
- (and 2 more)
- 2 replies
- 671 views
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- 0 replies
- 383 views
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How to pass variables (especially strings) from "actionscript" to a papyrus script?
By YouDoNotKnowMyName, in Creation Kit and Modders
- ui
- action script
- (and 5 more)
- 5 replies
- 825 views
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Any way to have an actual "text input" for a terminal? (and use that text input as a string in a script ...)
By YouDoNotKnowMyName, in Creation Kit and Modders
- 4 replies
- 622 views
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- 0 replies
- 338 views
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Fallout 4 Outfit Studio: How to "remove skinning"?
By YouDoNotKnowMyName, in Creation Kit and Modders
- outfit studio
- mesh editing
- (and 1 more)
- 1 reply
- 393 views
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How to convert a "Skyrim LE" nif into a FO4 nif? 1 2
By YouDoNotKnowMyName, in Creation Kit and Modders
- nif
- converting meshes
- (and 2 more)
- 12 replies
- 2934 views
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- 4 replies
- 576 views
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Setup encounter zones that only certain enemies will "follow you" through load doors?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 1 reply
- 256 views
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Locked doors in unloaded interors and NPCs passing through them ...
By YouDoNotKnowMyName, in Creation Kit and Modders
- navmesh
- locked doors
- (and 2 more)
- 5 replies
- 783 views
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Possible to reduce the height of the player collision when sneaking?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 9 replies
- 560 views
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Having an idea for a mod but then finding an already existing mod that does a simmilar thing but better
By YouDoNotKnowMyName, in Creation Kit and Modders
- 3 replies
- 233 views
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Why does the PreCombine thing make the game "faster"?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 8 replies
- 593 views
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- 6 replies
- 613 views
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Adobe Flash Player no longer supported. Any concequences for FO4?
By YouDoNotKnowMyName, in Creation Kit and Modders
- 9 replies
- 630 views
