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dogeese

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  1. That one i like, multitask bag.
  2. There should be a sticky about this Myself and mistahshowtime have asked about this kind of mod, now the total is 3 since i posted on the 4th Sept There doesnt seem to be a modder that is capable of such a mod that visits these forums on a regular basis, or simply its not possible. Only thing im able to do is change my own character with bat files, followers cant be swapped, Yet !!
  3. Highlander Katanas Not exactly what your asking for but does have a dragon handle, and you could edit the texture to make it black for personal use. Edit: Think its a lion handle actually
  4. Simple request, Under misc, requires leather, enchantable
  5. My bad, crossed wires. Though is one single summonable chest going to be enough, if there are problems with the players inventory affecting PC run speed, opening a chest with 4000+ items isnt going to help.
  6. There is a player home that comes with a ring that when put on it teleports you from any location into the house. Taking it off and then putting it back on will teleport you back to where ever you came from, be it dungeon, town or world map. Its a really nice dwarven looking home with many chests inside, It also includes assignable roles for six followers. A cook, two guards, two guests and a spouse. FC Kagrenacs Instant Fortress by Flatline42
  7. Yes this is what im on about, but it doesnt have to be on the fly. Maybe touch a post and then swap at a player home. I'm still asking if there is a way of storing data to a file to be called upon and edited...
  8. Seems i'm being misunderstood. I want to swap control between my own characters mid game, but keep them as companions when i'm not controlling them. Is there a way of storing the Race stats with the look of my character, the level of said character, the perks and advancement of each perk, so that i can enjoy the different roles on a single save without leveling everything onto one character.... I'm asking if its feasible with the scripting language already available, with SKSE, or simple bat files.
  9. It would be good to be able to change character ingame instead of having to start the game over and over to play a different role, having to complete the quests again collecting the items etc. I've got multiple games on the go at the moment due to role playing and not wanting to master everything in the game as one character. Warrior Orc's that use two handed Hammers shouldn't have the dexterity to pick locks, & High Elf mages shouldn't have smithing skills for example I'd like to make a small party of mixed race companions that are set up for different roles sharing the same home but on one save file. Does anyone with scripting knowledge know if this is even possible. I know that it can be done through the console but is it possible to store the stats so that characters can be interchangeable.
  10. Thanks, would have been awhile till i found that. Had quick test run and does what i wanted.. Kudos for you Will check out rest of mod and give Saiden kudos later, Much to see :)
  11. Looked around for "Pistol Whipping" or "Hitting with Butt" of gun but nothing new, only this and another post from last year. Didnt want to create a new post for this so thought i'd just ask here.. Is it possible to create animations that run from script (like OBSE allows in Oblivion), with a key from the keyboard using FOSE to allow pistol whipping? Has there been a Mod released that does this for Fallout 3? Only installed yesterday so not familiar with the mods available yet...
  12. Make use of the Search function in the "Mod Detective thread" Search for "WoW" Nice collection of Weapons - 03 June 2010 Hope this helps
  13. @Domas Oscuro's_Oblivion_Overhaul [Version 1.34] has Harvest Containers intergrated Wouldnt know how / If it can be removed. Edit - Duck to close them, that will keep it tidy for you Also check these entries in load order ? ....MMM Gems & Gem Dust - Im sure thats redundant with FCOM setup (OOO has Gem Dust by Turgothh (Modified to enhance Tamriel’s Glittering Geology) ....BOSS seems to place Deadly Reflex higher than recommended last place at the Moment. ....You should use USIP mobs version with Frans
  14. Yes incompatible. Large overhauls change alot about NPC's, not just faces. Seeing as you going to need a pashed patch anyway it will save esp's :) and other mods can be bashed in too, XEO Not sure what of each mod makes it into the Bashed patch though, Rule of 1 and that. from - http://forums.bethsoft.com/index.php?/topic/775917-compatibility-and-you/
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