Hi, I mod a lot for skyrim, but after making a new modpack, I am getting CTDs on: Fast Travel Auto-Save New Game (a lot of the time) Loading Saves (Almost all the time, however I used to be able to get into one save, now I cant) EDIT: I managed to get into whiterun via coc, so I assume its the tamriel cell. But upon leaving Whiterun: Skyrim has crashed because an object reference with form ID 0x5D6B9 base form ID: 0x27D1F and type 0x22 falied to produce loaded node most likely due to corrupted mesh or other reasons. Looked up the FormID 5D6B9 in Tes5Edit, it is Placed Object MountainCliff03 [sTAT:00027D1F] located in (I think) the tamriel worldspace, where i'm getting crashes. Is there any way to fix this? Here is a list of my current active ESP/ESMs: http://pastebin.com/2V60asr9 I use the Skyrim Mod Combiner for base textures, and I use an ENB, at version 0.308. I use the Spectra ENB My latest Papyrus Log (Some mods are disabled as they were causing some errors, but I get crashes without them): http://pastebin.com/stg5DJZr And another, loading into a vanilla riverwood save with all ESPs disables with NMM: http://pastebin.com/ggLMqwsM My INI Files: http://pastebin.com/6bwCjYSi (Skyrim), http://pastebin.com/QWwQSrL4 (Skyrim Prefs) And my ENB Local: http://pastebin.com/j3He5eA5 My Skyrim directory is as follows: |atimgpud.dll|binkw32.dll|contents.txt|d3d9.dll|d3d9.fx|d3dx9_42.dll|<DIR>Data|<DIR>DirectX10|<DIR>DotNetFX|enbbloom.fx|enbeffect.fx|enbeffectprepass.fx|enbhost.exe|enblens.fx|enblocal.ini|<DIR>enbseries|enbseries.ini|enbsunsprite.fx|high.ini|installscript.vdf|low.ini|medium.ini|<DIR>Modular Shaders|<DIR>Mopy|README-SPECTRA.txt|readme.txt|skse_1_9_32.dll|skse_loader.exe|skse_readme.txt|skse_steam_loader.dll|skse_whatsnew.txt|<DIR>Skyrim|SkyrimLauncher.exe|Skyrim_default.ini|ssme.ini|ssme.log|steam_api.dll|SweetFX readme.txt|SweetFX_preset.txt|SweetFX_settings.txt|TESV.exe|<DIR>VCRedist|VeryHigh.ini This problem doesn't seem to go away when I disable all of my ESPsI had to disable the SweetFX files since im on Win 10 (dxgi files)There are no mod conflicts listed in Wrye Bash, and I cleaned all of them with TesVEdit (Some esps will still confict, but they are disabled) Thanks for any help,Dino :3