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sabudum

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  1. Hello, i'm new to the forums but not new to the Nexus itself, and i'd like to request a mod if it's possible doing. What i'd like to see as a mod is something that reduces all characters, creatures and animals scale by about 10% or 15% or so. making everyone in the game a bit smaler. I know this seems weird, but, i've recently stumbled upon a Morrowind gameplay and the characters in that game seem really small compared to the world, so i thought, "Why isn't Skyrim like that?", it would make the game a lot more awesome in my opinion. So is this even doable?
  2. Yeah, i followed that tutorial, and the anims turn out all weird, thats for Oblivion anyway, not FO, anyhow, thanks for your response, i did find some pretty decent anim mods however.
  3. Hello, i don't know if this is the right section to post, however, it it's not, please move this post to the correct section. I searched the web endlessly for weeks and couldn't find anything that would explain how to mod animations with Blender. I want to make idle, walking, running and stealth animations for Fallout 3 and/or New Vegas, but cant find anything that explains how to do this properly, anything i try just ends up way bugged and distorted. So, if anyone knows how to do this, i'd appreciate the support. Is there something i need to do with the skeleton before importing it into Blender? Like, modifying any nodes or deleting anything? Is there something i need to do with the animations after i export them from Blender?
  4. 2.49 even has the "Copy Weights" tool that's better than the new ones.
  5. I don't know if this is possible, but i've seen playable instruments in Oblivion and Skyrim. Anyways, i'd like to have the Harmonica turned into a playable instrument, i cant do it myself as i am no modder and i believe i'd pretty much blow the game up. Thanks in advance to anyone who can make it!
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