If you're interested in the existing mod, that lets you change Geralt into something else, there's an easy solution for you - Check out Geralt Doppler mod here on Nexus - https://www.nexusmods.com/witcher3/mods/3645 The mod I've been working on is not published, as it's unfinished & unlike Geralt Doppler mod, where you essentially pick premade female characters and their body parts, I want to make my mod in a way, that just like when you play as Geralt, you see your equipment & everything. Which involves redoing the armor/outfit meshes, so they look more proportionate for a woman, for one thing. I actually have two versions of my own mod already (yep, I sunk a lot of time into it, haha), the first one using Geralt's rig/animation bones (and subsequently, his height/size), where I reshaped about every armor already in game and other one, where I wanted to go a little further with the mod, and basically use female rig/skeleton (comparable to idea, as if you played as Ciri, but with ability to equip stuff, that's visible and do other things, like when you play Geralt). The second version is nowhere near complete though, as I hit a snag with it, hence why I asked here, if anyone knows how to get around the game using Geralt's skeleton/rig by default. I've been stuck with playing Mass Effect: Legendary edition, but I'll be digging into this a bit more soonish, hopefully to find a solution for this, so I can go back to Blender and having fun with it. :smile: I /think/ that fiddling with identity files (.w2ent files) might do the trick - there was someone who created an entirely different player character, supporting different animations/skeleton, purely by editing/creating their own .w2ent files (see: https://forums.cdprojektred.com/index.php?threads/playing-as-other-entities-actually.10751651/), but I'm worried that may be above my own current skillset. I learnt basics in Blender and changing the models/redoing the base weights is easy in comparison, but it probably won't be enough to get this fully operational, unfortunately. PS: Don't worry about your English, it's not my native language either. :D