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SeriousLunch

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  1. How do i change Fragment script prefixes, and is it possible to change them on existing files.
  2. I want to make it so that after speaking with an ncp about a certain topic, it will unlock a new topic to be selectable after talking finishing the first topic
  3. In a new game, it started to incorrectly load areas. When using Live Another Life, I selected random and it set me back in the dungeon with my quest log saying what it would say if I chose the Solitude ship option. Another instance happened when I would try to leave a tavern and it would load me back inside after the loading screen. I changed some stuff with SSE engine fixes so that might have something to do with it.
  4. https://imgur.com/c64fog8 These dark rocks have been appearing and I'm not sure what they're from. When I try looking at it with More Informative Console, it won't give any information on them and will only give information on the texture under it.
  5. Whenever i try to launch it in skse, or with the vanilla launcher, it won't launch
  6. I'm at the point where you have to deliver the message from Tullius to Balgruf, but when I walk to him there's no option to go on with the quest, it's just his normal dialogue
  7. I'm at the point where you have to deliver the message to Jarl Balgruuf, but I don't have an option to when I speak to him
  8. Most of the time the dialogue option to sell stuff doesn't appear and when it does, the menu wont open
  9. I'm trying to get the side step doge to work by using FNIS, as that was what the mod said i needed. The problem is I have some other combat mods that might interfere. How should i load this. the spoiler is only to mods that are relevant. If there is any helpful advice relating to those working together as well, that would be good but is not necessary
  10. Let's start with the simple stuiff. Do you have this? https://www.nexusmods.com/skyrimspecialedition/mods/17230 Yes
  11. A bunch of the AI of the non hostile AI has bee acting weird. They'll sometimes not be in the right places they normally would be, wouldn't have some animations forking correctly, or they'll just start walking into wall if they have to go somewhere.
  12. I tried uninstalling and reinstalling, but it doesn't work. It just looks like it will load and doesn't actually start up
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