Jump to content

ashamefuldog

Members
  • Posts

    5
  • Joined

  • Last visited

Nexus Mods Profile

About ashamefuldog

ashamefuldog's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. ...look, you're all very talented, I'm just sayin', search currently returns 9 pages of results for "symbiote," so... maybe we could put that talent towards an alt Sable or MJ or somethin' just for funsies? :smile:
  2. Who's gonna be a hero and make a Cavill-Geralt voice AI mod? Me? Crap, I don't even know how that stuff works! But if Chris James can prank Alex Jones into thinking he's talking to his friend Tucker Carlson about doing a show where they suck on each others' nipples, I'm willing to bet this is doable for someone who actually knows what they're doing.
  3. I was looking to try adding the new Mooncrash enemy textures to a pak to spice up my millionth run through the original campaign a bit, but I can't seem to figure out where they're kept - I thought I found the Mimic ones, for instance, but it was just a ton of textures for when they're in various GLOO-covered states. Can anyone with experience modding this game point me in the right direction? Would this even be doable? I suppose it's possible the new enemies skins wouldn't be compatible with the base game, but they're similar enough I assumed this wouldn't be a huge deal. Am I wrong? EDIT: ...turns out I'm a doofus and didn't look hard enough, Mimics apparently just borrow from the new Phantom textures so that's why they appear to not have any new ones of their own. Oops.
  4. Am I the only one who vastly prefers the .357's round-by-round reload to the "I have a Bag of Holding filled with speedloaders!" reload the other revolvers use? I'm just now starting to learn FNVEdit so Nifskope is probably outta my league, but I'd love to see edits of the Hunting Revolver, Ranger Sequoia, and/or 44 Magnum that are built to use the 357's reload animation.
  5. Currently, once you have enough Followers fame you can get Julie Farkas to add an infinite supply of skill magainzes to her merchant inventory by repeatedly offering to donate medical supplies, then selecting "Nevermind." Not a big deal normally, but if you're planning on using a mod that adjusts how skill mags work (like I am), being able to buy as many as you want without havng to wait for her inventory to refresh normally is potentially kinda unbalanced. I'm guessing there's a script somewhere that's adding them directly every time you select that dialogue choice, I figured it'd be somewhere in VFreeformFreeside's topics but if it is I can't find it, anyone have any idea? EDIT: disregard, found it, apparently I missed a few of Julie's topics :hurr:
×
×
  • Create New...