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About kvatchcount

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Henry of Skalitz#5665
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United States
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Genshin Impact
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What can you do?
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Thanks for the reply, but the only mods I have installed are YUP, My Mod, and a Ghoul Ganger mod I have yet to release. Could Load Order changes still have an effect? I'm thinking of adding everything that disappears by hand and write a script that enables them when the things finally disappear so it'll be as if they never disappeared in the first place. They're in the foreground btw.
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I am currently playtesting a mod that I've been working on for a while now and making sure no bugs exist. I cannot be sure if my mod causes this or not because FNV is just a buggy game in general but I have my suspicions because when I disable the mod in question and try it nothing bad happens. I enable the mod and, when starting the battle for Hoover Dam, upon leaving the Legate's Camp I am treated to a scene where Legion and NCR start fighting. Thing is, not long after, the bridge leading to the dam from the Legate's Camp disappears alongside the road, sandbags, and railings. I have no idea what would cause this, my mod literally doesn't even edit or add anything on that side of the Dam, let alone touch the scripts, so I can't tell if I need to worried about it being my mod or if it is just luck of the draw. Can anyone help me out here? I guess it isn't exactly a game breaking bug and it is very specific in where it happens so it wont be noticed all that much, but even so. Releasing a mod with that kind of bug wont really be appreciated by anybody. :/ I post this here and at New Vegas Mod Troubleshooting because it could either be the mod's fault or the game's fault.
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I am currently playtesting a mod that I've been working on for a while now and making sure no bugs exist. I cannot be sure if my mod causes this or not because FNV is just a buggy game in general but I have my suspicions because when I disable the mod in question and try it nothing bad happens. I enable the mod and, when starting the battle for Hoover Dam, upon leaving the Legate's Camp I am treated to a scene where Legion and NCR start fighting. Thing is, not long after, the bridge leading to the dam from the Legate's Camp disappears alongside the road, sandbags, and railings. I have no idea what would cause this, my mod literally doesn't even edit or add anything on that side of the Dam, let alone touch the scripts, so I can't tell if I need to worried about it being my mod or if it is just luck of the draw. Can anyone help me out here? I guess it isn't exactly a game breaking bug and it is very specific in where it happens so it wont be noticed all that much, but even so. Releasing a mod with that kind of bug wont really be appreciated by anybody. :/ I post this here and at New Vegas Technical Support because it could either be the mod's fault or the game's fault.
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Hello, I am the project leader for Simply Uncut - New Vegas. You may, or may not depending on if you browse the FNV Nexus Images, have seen my teaser screenshots. Well. That is why I am here. We are looking for a person who can easily model, texture, and create an icon (However, if someone who reads this can easily do Fallout Item Icons then please respond, then we just need someone who can model and texture) for various items within our project. More details on the project will be given upon volunteering, but you will be modeling/texturing things like a Laser PDW, a gas mas, new ammunition, and more. Thank you for reading this, and thank you for considering should you happen to. The Team is eager to meet anyone who wishes to volunteer, so please PM me if you are interested!
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Hello, I am the project leader for Simply Uncut - New Vegas. You may, or may not depending on if you browse the FNV Nexus Images, have seen my teaser screenshots. Well. That is why I am here. We are looking for a person who can easily model, texture, and create an icon (However, if someone who reads this can easily do Fallout Item Icons then please respond, then we just need someone who can model and texture) for various items within our project. More details on the project will be given upon volunteering, but you will be modeling/texturing things like a Laser PDW, a gas mas, new ammunition, and more. Thank you for reading this, and thank you for considering should you happen to. The Team is eager to meet anyone who wishes to volunteer, so please PM me if you are interested!
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Hello, I am the project leader for Simply Uncut- New Vegas. You may, or may not depending on if you browse the FNV Nexus Images, have seen my teaser screenshots. Well. That is why I am here. We are looking for a person who can easily model, texture, and create an icon (However, if someone who reads this can easily do Fallout Item Icons then please respond, then we just need someone who can model and texture) for various items within our project. More details on the project will be given upon volunteering, but you will be modeling/texturing things like a Laser PDW, a gas mas, a lever action rifle, and more. Thank you for reading this, and thank you for considering should you happen to. The Team is eager to meet anyone who wishes to volunteer, so please PM me if you are interested! :laugh:
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Bump
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Hello, I am a project leader for a mod relating to New Vegas. You may, or may not depending on if you browse the FNV Nexus Images, have seen my teaser screenshots. Well. That is why I am here. Our current modeler, a talented lass, is procrastinating and we haven't received work in nearly six months. We are left without a modeler, essentially. We are looking for a person who can easily model, texture, and create an icon (However, if someone who reads this can easily do Fallout Item Icons then please respond, then we just need someone who can model and texture) for various items within our project. More details on the project will be given upon volunteering, but you will be modeling/texturing things like a Laser PDW. A gas mas. A gas mask attached to a cowboy hat, and more. Thank you for reading this, and thank you for considering should you happen to. The Team is eager to meet anyone who wishes to volunteer, so please PM me if you are interested! :laugh:
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I'm giving you a kudos Zoltron.
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Hello, I am a project leader for a mod relating to New Vegas. You may, or may not depending on if you browse the FNV Nexus Images, have seen my teaser screenshots. Well. That is why I am here. Our current modeler, a talented lass, is procrastinating and we haven't received work in nearly six months. We are left without a modeler, essentially. We are looking for a person who can easily model, texture, and create an icon (However, if someone who reads this can easily do Fallout Item Icons then please respond, then we just need someone who can model and texture) for various items within our project. More details on the project will be given upon volunteering, but you will be modeling/texturing things like a Laser PDW. A gas mas. A gas mask attached to a cowboy hat, and more. Thank you for reading this, and thank you for considering should you happen to. The Team is eager to meet anyone who wishes to volunteer, so please PM me if you are interested! :laugh:
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Hello, I am a project leader for a mod relating to New Vegas. You may, or may not depending on if you browse the FNV Nexus Images, have seen my teaser screenshots. Well. That is why I am here. Our current modeler, a talented lass, is procrastinating and we haven't received work in nearly six months. We are left without a modeler, essentially. We are looking for a person who can easily model, texture, and create an icon (However, if someone who reads this can easily do Fallout Item Icons then please respond, then we just need someone who can model and texture) for various items within our project. More details on the project will be given upon volunteering, but you will be modeling/texturing things like a Laser PDW. A gas mas. A gas mask attached to a cowboy hat, and more. Thank you for reading this, and thank you for considering should you happen to. The Team is eager to meet anyone who wishes to volunteer, so please PM me if you are interested! :laugh:
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[LE] Trouble with scenes
kvatchcount replied to kvatchcount's topic in Skyrim's Creation Kit and Modders
Thanks for the guide, but still nothing. I don't know what I'm doing wrong at this point. -
I am trying to redux an old mod of mine and I want to try and integrate its NPCs seamlessly. Hence scenes of actor dialogue events. However, these random conversations refuse to trigger ingame no matter how long I wait. The packages have correct flags set. The quest aliases are set properly, the NPCs in question are always together. I have a SEQ file, and I have a clean save... What am I missing? I've been at this all day to no avail.
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Need help binding a mesh to a skeleton
kvatchcount replied to kvatchcount's topic in Fallout New Vegas's GECK and Modders
Thanks guys. I'll DM her these tips and hopefully they help. Thanks.