I'm trying get melee finishers/executions (the game files refer to these as sync kills) to work on feral ghouls. I first found this mod that adds synths and non-feral ghouls to the sync kill idle animation listings: https://www.nexusmods.com/fallout4/mods/15408/? After seeing how that was done, I tried adding FeralGhoulRace and FeralGhoulGlowingRace to the conditions using FO4Edit. Unfortunately it doesn't seem to be that simple, as it doesn't seem to work. I guess it's because feral ghouls don't share the same set of animations as human characters, even though they're both humanoid and it seems like they would share the same skeleton/rig (whatever the terminology is). Is there any way to get this to work?
In response to post #33571090. #33594520, #33605155, #33614635, #33630775, #33638860, #33644130 are all replies on the same post. Good thing FO4 is 64-bit.