Neat points, which is why an MCM could be helpful, especially to modify & specify which is okay not to equip etc. But yes, even as a simple start basic could be helpful.
Maybe even utilizing Conditional Equipment to "lock" certain bits/equipment parts in place. So selecting "auto equip" for Boots, Gauntles & Cuirasses but lets say having
"don't auto equip" for headgear & any weapons for example. Or specifying a weapon type to wield like "only 2h" or "only bows & 1h/shield" for example.