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mattski123

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Posts posted by mattski123

  1. There's two very triggering things which are currently happening with her. This first one is that the distance which you set for her sandbox doesn't work through MCM. The second is that she doesn't get up off the ground after combat even once reset. Reference: https://i.imgur.com/b0i59Vg.jpg
    Both of these issues have been reported by multiple people, I've tried disabling various mods with .pex & .hkx files while re-running FNIS and nothing affects either of these. Very annoying!
    If anybody wants to fix these, that'd be awesome! My modlist & Sofia Bugslist.

     

  2. I can literally be doing anything (although it mostly happens when I'm just generally walking outside) and boom, frozen then CTD.
    I've gone through SSEEdit using assets browser to get these details here: https://i.imgur.com/T4wDbOe.png & https://i.imgur.com/v5PCowE.png .
    Possible relevant objects (3)
    • [ 198] BSLightingShaderProperty(Name: null)
    • [ 350] BSFadeNode(Name: `SweetRoll01`)
    • [ 427] BSFadeNode(Name: `CommonBench01`)

     

  3. So, in MO it won't show seperate nifs which are loaded (because assuming) they're already compacted into .bsa files. Is there a way to identify which .nif files may be in conflict with each other?
    My purpose for wanting to know is to find out why certain objects (like below) may look a weird way. The one below is super shiny, and I'm wondering if a different load order would change it.
    Thanks in advance!

     

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