Well, Bethesda said Survival Mode won't be for everyone and, surprise surprise, that statement turns out to be true. That said, I absolutely love it; I'm glad Bethesda at least did SOMETHING. If you stick fairly close to the ground rules they laid out, flawed or not, it does pump the excitement level up to something the normal game never had. I've been playing it since the beta and have reached level 49 with my second character in it; it took until the mid-30's before my char started working south of DC (MQ not advanced beyond having to find Nick...which I still haven't done). Up to this point, I've had more than a few close calls, bullet sweating sessions, and bitter failures. I'm playing with a pistols-only stealth-focused character who shuns heavy armor and PA. The longest I've run without saving is about 1.5 hours and that was uncomfortable...FO4's only crashed 4 times since launch day, so that sort of thing is never really a concern of mine, but my tactics have sometimes gone off the rails and cost me, lol. I really enjoy it. I run with a few mods, but nothing that drastically changes the core gameplay. Perhaps the closest would be SoS - Sleep or Save, which hews close to my main desires throughout the beta...having the option to either sleep/save or simply save at beds. Considering that Bethesda wanted to severely limit save opportunities in the mode, beds were a good choice since they are indeed almost everywhere, but hard to find sometimes...I just think the method they finally went with (sleep/save) was flawed and SoS goes a long ways towards solving that problem. The one downside to such a mod is that it slightly lessens the other big factor in Survival Mode, disease, since you're not laying down for an hour's nap on a dirty mattress to get the save. I've countered that somewhat through getting all of the Lead Belly perks so I can drink irradiated water...you run a risk of infection from that stuff. While SoS makes things a tiny bit less painful, it keeps the core of Survival Mode intact (the thrill, fear of death)...something all the new quick save mods pretty much completely nullify with their safety net approach. The other big mods I run are True Storms, Darker Nights, and Interiors Enhanced, which give me a environment that suits Survival Mode and DEF_UI/DEF_INV in conjunction with Valdacil's sorting mod to clean up the UI and round out my loadout. I also run the UFO4P (unofficial patches) mod and Spring Cleaning (I do like having cleaned up settlements, lol). I can't really imagine playing Fallout 4 on anything less now; the old Survival difficulty was kind of a joke really...I'm glad they started tinkering...it's a good start.