-
Posts
10 -
Joined
-
Last visited
Nexus Mods Profile
About BigBallsLarry

BigBallsLarry's Achievements
Rookie (2/14)
0
Reputation
-
So by that logic all we have to do is just give Nora a self-confidence course and remove all vanilla makeup textures xD. On a serious note I'd like to know what makeup you were using specifically. I doubt I might be able to recreate the bug as I've never personally experienced this bug outside of modding. What im getting at is maybe we could just remove any vanilla overlays (makeup, texture maps, etc.) and just use modded ones if this would fix the issue. or it might cause too many problems as NPCs wouldn't be able to use the vanilla textures and it might just make a larger problem. Either way to get this to actually work there would have to be a lot of background work in the game files so the only textures the game would know to use is modded textures.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
RaidersClamoring I never had luck with using both Valkyre face textures with CBBE. It almost always causes the brown face bug. for the time being I've decided against using Valkyre face textures, If I get around to making the switch to MO2 and playing with FO4edit I'll see if I can make a patch of some kind to make them play nice with each other. Who knows, maybe I'll one day grow up and be a big shot that makes patches on Nexus....one can only dream ;)
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
I heard Vortex nowadays is a good mod manager, but from my personal experience, Mod Manager 2 is the best one and not only especialized in FO4. Don't be afraid to switch your mod manager, that shouldn't have any effect into your savegames neither your mods if load order and install options are correct. MO2 works with a Data esctructure independent from the data folders of the game and keep them separated, then "injects" everything when the game is launched, so, if any conflict or trouble with your mods setup it's easy to amend or turn back the situation. Also, it is easy to use when you understand it. Basically, (if i'm not wrong) Vortex is more "automatized" and MO2 is more "manually", load order of mods and plugins is the main point. Don't be afraid to mess up with FO4Edit, the most important point you have to take in consideration with mods, modding and their tools is to do backups of everything. FO4Edit also does backups of the files you are touching/changing (always ask you for to do that before close the program if you forget it). So, play with it, check the results of your changes and improve them or just restore them if something goes wrong or just you don't like it. Remember, doing backups of your savegames, and your mod files before you install or modify anything, is the way to be safe and to restore your game and mods confirguration. GamerPoets has good and easy tutorials to understand the basics of MO2 and FO4Edit. Thank you for the clarification. I'm still in a little bit of a debate with myself to go ahead with the switch to MO2, since for the time being I'm not currently facing any problems. I did a little bit of research on how to make your own patches and what not with FO4edit that I'd like to try someday for more quality of life changes for mods. And yes you're absolutely right, having backups are almost a necessity. Every mod I download I always make a copy and keep them in a folder in a separate drive ( and now that you mention I should also do that with my saves ). It's nice to know that I can also make backups before I make any changes in FO4edit so if need be I can revert to a working state if I break something.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
If you have any mods that alter NPC appearances that could also cause the bug. You might want to double check some of the plugins for your mods. Although if you are 100% sure you don't have any mods affecting your character or NPC's then you might just want to double check your load order. I seemed to have fixed my problems just by going off of what the mod makers recommend for load order. I'd also like to know if you're using any lighting mods, there might be one that causes this issue to happen. It's unlikely but you never know.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
This whole time it should be mentioned that I've been using Vortex for Fallout. I've been looking into how to use FO4edit and how resolve conflicts with it (brown face bug inparticular) I was watching a video made by ScreamingLake on youtube about how it works and I noticed that he's using Fallout 4 Mod manager instead of Vortex. From what I can tell it seems like it deals with mods better than Vortex and has a much more refined way of dealing with load order. Should I be using Fallout 4 Mod manager instead of Vortex? Would it cause problems with my existing mods and saves in my game if I switch to Fallout 4 Mod manager? Is it just better than Vortex?
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
Like I said Stormie I wish I had a better answer on how I got the bug to go away. I pretty much just followed that tutorial I mention earlier and after I disabled the 4k face and makeup textures it had me install it just worked. Load order in itself is a equally big factor as actually having matching textures. I'm till looking around to see if there is anyone else with a different solution thats more concise and works with a broader rang of mods used. That why I made this post in the first place, to find a solution that works no matter what mods someone uses, not just I got it to work with these but I can never touch anything or it breaks.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
Blinxys when I tried rescaling the res of these layers I did just simply over write them from the existing files, but I was very carful not to overwrite one of the layers with the other. I used the same file name and location for each of the layers. Is the problem simply that I did not make sure that FO4edit knew these texture were different a different res. I'm assuming this is coming down to everything thing I did not being translated into FO4edit. I'll try my absolute best to learn what I can about FO4edit to see if I can try the method of rescaling the texture rather than getting a, "Hey I kinda accidentally just fixed it by installing a few file and just so happened it worked". EDIT: btw StormWolf I did manage to fix both Curie and my characters brown face, I still have yet to see if it fix a few other npcs that had the bug, or if any raiders show up with a brown face. And I did check your other post out, just looking at the xEdit photo you posted is A LOT of numbers I still don't know what they mean xD. Im assuming you couldn't just edit the color values to solve the problem as characters without a brown (or green -_-) face wouldn't look right after.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
Sadly I don't have any experience with FO4edit. I at least have enough experience that just trying using GIMP to rescale isn't enough. The spectral and normal maps just make the faces just turning up green instead of brown even if they're all the same res XD. Just like you said Blinxys its not enough to assume the engine will actually know to even use the textures you've rescaled. I've been terrified to touch FO4 edit because after my attempts just trying to use GIMP have failed, and I know that its a very powerful tool that can break things quickly if you don't know what you're doing....like me, I'm that guy. If I find a tutorial someplace that walks through this process that Blinxys mentions, I will post it.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
I found a very useful tutorial posted by Gatsby1304 ( Tutorial page at: https://www.nexusmods.com/fallout4/mods/65832?tab=description&BH=0 ). Load order is also a much bigger factor than I originally though. I did just completely uninstall the HD texture dlc like you said StormWolf which I feel liberated from that already. But In Gatsby's tutorial he mentions installing the Looks Menu Customization Compendium Fix. INI ( mod found here at: https://www.nexusmods.com/fallout4/mods/56465?tab=description ) Once the mod is installed if you file navigate to your fallout 4 game folder and go to Data \ F4SE \ Plugins. From here you should see a file named F4ee.ini In this fine what you are looking for in a line that reads: uTintWidth=1024uTintHeight=1024 Change these values to whatever your other body/face textures res is and save the file, 1024 being 1k, 2048 being 2k, 4096 being 4k. The tutorial will guide you through a few different mods to install depending on what texture res you are using (2k and 4k specifically), in my case Im using 4k resolutions since I have CBBE. However what got this method to work was for whatever reason when I disabled the two files 4k Face and 4k Face makeup (Find these mods on Gatsby1404's tutorial) The brown face just went away. I also disabled Collections of textures and presets and Valkyr face from since I figured these would interfere with the method that Gatsby used. I still have yet to see if this is a temporary fix or if this is "THE MAJIC BUTTON" Load order as per Gatsby1304's 4k Fix: HiPolyFacesCompanionPlugin.esl LooksMenu.esp CBBE.esp HiPolyFaces.esp The Eyes Of Beauty.esp 4K Face + LMCC.esp LooksMenu Customization Compendium.esp
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with:
-
I've been struggling with the brown face bug for awhile now and I haven't found a fix. The root of the problem as many people have said is differences in texture resolutions and the game tries to use all of the textures and make a terrible stew (brown face bug). You can use GIMP to scale the textures up or down but when I've tried the face textures turn green. I'm using CBBE, Collections of textures and presets, Valkyr face texture fair skin and looks menu and looks menu tattoos, HIpoly faces. (yes all of which are different texture res). I have also heard that the High Res Texture pack DLC can cause this which I'm going to try uninstall it and see if that fixes anything. It just takes up so much more space than needed and I didn't really notice a difference anyway. (that's right Bethesda, its not that cool). Is there a certain way to rescale these textures in GIMP (ie export file type, certain files to scale to what res, etc.) so they don't turn out green or is there so other workaround with load order that I'm unaware of as I'm letting Vortex use whatever load order it suggests because its the quickest and I figure that's how the mod creators intend for their mods to load unless explicitly stated otherwise. Note: I have been able to have the brown face bug not happen to my character (very pale character however you can still see a very slight difference in completion between the face and body) however a few NPCs have this bug. One of which is Curie who I am using EdDante34's Curie ESP Replacer - MiscHairstyle and The Eyes Of Beauty ( I also have these two mods) Any comment and suggestions are greatly appreciated as I'm sure most people will since A LOT of character presets and various other mods require these mods in order to function as intended and this is a very common issue and is very annoying to look at. P.S. : I'm also kinda new to modding (I am learning tho, so like...yay :D) So just give as much detail as you can, this will also help anyone else that's new so if a definitive fix is found more people are able to use it. After all power to the people and all.
- 20 replies
-
- textures
- body face hair
-
(and 1 more)
Tagged with: