Jump to content

telmorial

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by telmorial

  1. I've only just started playing Skyrim and loving it. But I'm finding the loot from chests doesn't seem right. For example I was in a dungeon (forget the name but the one where I have to get something for the greybeards). I found a waterfall, ran through it and was happy to find a hidden cave. After defeating the undead guarding a chest, I opened the chest to find my reward.... 7 gold! Now I wasn't expecting some uber powerful item as I'm only level 10 but I would think a chest in a hidden area should have something a little more interesting than 7 gold. So I looked online and found various mods (eg Dynamic loot) but I think they may be a tad overpowered. So does anyone have advice on a mod which adds more diversity to chest loot but keeps it balanced? Thanks.
  2. What about Mirror Image from DnD? It creates 2-8 duplicate illusions of yourself which act like you act. When an enemy tries to hit you with melee or magic (doesn't work with AoE though), it works out whether one of your illusions got hit. If so that 1 illusion vanishes leaving you with the rest still working. It was one of my favorite spells from DnD :smile:
  3. Great spell lists! But will the spell descriptions (EG Illusion) be different in game? They're very cool/funny but too immersion breaking for me.
  4. First of all thanks for making Apocalypse. I almost always play a pure mage in RPGs. When I saw your mod which makes spell casting more interesting (I love the contingency spell, reminds me of DnD). Anyway, I've come very late into the game and will be playing Skyrim for the first time soon (probably Jan), so apologies for my newb questions; 1. When the Apocalypse New is released, will it replace Apocalypse or be installed as a patch/as well as Apocalypse? 2. Do you have a rough idea when it will be released? And this is my personal wish list (sorry if they're already in Apocalypse); 1. Multiple contingency spells. So I could have let's say 1 which is triggered when I'm hit, then the 2nd contingency when my health gets to 50% and a 3rd when it's at 15%. Maybe even a Chained Contingency spell (event causes 3 spells to trigger). 2. A magic reflect spell. Maybe it reflects the first spell back to the caster. 3. Some lock pick spells. 4. Spell Sequencer. So I could cast let's say 1 spell (3 for a higher level version) into the sequencer. I can then trigger it when I want which casts the stored spell with no mana cost (or 3 spells for the higher level version). EDIT: Sorry, I just looked at the main Apocalypse mod page and can see you already have various open lock spells. And some contingency spells, hopefully they'll do what I was wanting (setting % of health to trigger, multiple versions).
×
×
  • Create New...