-
Posts
63 -
Joined
-
Last visited
Everything posted by v3n0m23
-
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Hello man! Sure i can so that in no time at all! Ill drop that tonight -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
here's some zodd sword that is ready to use,just dropping some updates,don't want people to think this is dead lol http://i.imgur.com/cD3Xvkq.jpghttp://i.imgur.com/czJhrtj.jpg -
Thanks a lot man for your answer! I'll try to follow these Steps... I hope i can sort it out... If I need some further help I'll drop you a Pm ahah xD
-
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
yep bro,i fuly agree with you that's why i am asking some help here since i can't find any tutorial... but no one has answered yet :confused: -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
your idea is amazing,i mean it would be epic to actually mount zodd (no pun intended ahahah xD) i hope we get someone to help us cause besides 3d modeling and texturing i got almost no skills T.T... -
Hello guys i modeled a custom 3D mesh for my mod and aligned it to fit the Werewolf skeleton and everything. The problem is:what are the steps i need to follow in order to get my 3d mesh overlap the old werewolf mesh following its skeleton-animations? Thanks in advance! ps:i already got nifskope,blender and plugins...just need some clarification about that here's a preview of the mesh http://i.imgur.com/g9mzTeU.jpg
-
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
hello man,yep i got all the dlcs.got actually the legendary version,why xD? here's the finished zodd,we definetely need someone to port it in http://i.imgur.com/8FxSakq.jpghttp://i.imgur.com/LhSTaaV.jpghttp://i.imgur.com/g9mzTeU.jpg -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
That is an awesome idea and no it is not too late since Femto 3d model is almost ready and we (or better someone that actually know how to do it) can rig the dragon Priest skeleton and animation to the Femto 3d model -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Sure thing man the audio part is crucial to give the mod a the Dark gruesome feeling, the anime OST is epic too, i am actually working on zodd and finishing Griffith Demon form armor we better find someone to port them sooner or later. -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
ahahah yep i think so man xD! here is some zodd progress,texture model etc in progress still http://i.imgur.com/82a9Cdw.jpg http://i.imgur.com/Z5ljL4O.jpg -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
The Main quest Line will feature several locations like band of the hawk outpost, dungeon, Griffith torture chamber, several Church inquisition related locations etc. , but everything located in the skyrim world. However there will be OUTOFSKYRIMWOLRD place like the events of the full Moon that will be mostly like oblivionish gate realms -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
"All included files have been included with the original author's permission. " btw xD -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Here i am, so I was investigating too about the fact if bargserk stuff was free too use or not and it seems it is. Yep a single file for the whole mod would be optimal altough for People who want Just some armor and Weapons Tony separate parts will be made too -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
if it is we are in need of a scripter,they're rarer than gold nuggets these days lol -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Dropping a Zodd the immortal Sketch that is being worked on: http://i.imgur.com/A5SfYGs.jpg http://i.imgur.com/lUdHXPQ.jpg -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Hey man! the scriping problem should be not an hard task to accomplish by an experienced scripter or someone that knows at least some basic scripting! by the way the idea is great since himself can make up various comeos thorgout the whole main quest and who knows what else. Problem is...bagserk content is not free to use,at least from what i know and could be completely mistaken lol. Weapons Aside we got the permission from DiNeRo to use his Dragonslayer Greatsword but we may work on additional weapons too,a young guts dragonslayer would be great for example or even,as you mentioned,throwing knives,a side quest where Judeau teaches guts how to use them would be epic too. We need to ask permission to Madrilous,i currently sent a pm...let's see -
[Mod] Berserk Eclipse Mod (help from modders required)
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Just dropping some Femto Helmet Progress,it will be player-wearable after defeating him,helmet model is complete although worn alone sucks that's why the full demon armor is being made along with helmet textures. WIP 1: WIP 2: http://i.imgur.com/TIIG98t.jpghttp://i.imgur.com/LUtpoJf.jpghttp://i.imgur.com/1ErC0DW.jpg -
Yup! I am working on other requests and a personal mod so let me know if I forgot about this! (cause i probably will lol)
-
http://i.imgur.com/3SzUzd1.jpg?1 Intro Hello guys,i've been creating models,textures and VERY BASIC scripting since ages for games and skyrim is a very good target for this purpose! I really like Berserk too so i wondered:"hey why not merging these two epic things?" For those who don't know what Berserk is here's a link that explain pretty much nothing but gives you an idea lol: http://en.wikipedia.org/wiki/Berserk_(manga) I will update this posts as soon as i,or the mod team,adds new content and,hopefully,i will post the final mod with everything merged. Berserk Eclipse Mod General Idea So basically the Whole mod will focus on a Main quest line with several side quests that will lead to slaying new monsters-unique item (new 3d models+effects),new companions etc. Several new environments/worlds will be included like the infernal realm (kind of oblivionish plains) where the God Hand spawns with custom new effect,model and textures.Several Boss fights Will be included and new armors along with weapons too. Key Features: New Armors,Weapons,ItemsNew Quest line with side questsNew Monsters,npcs (hopefully with voiceover)Challenging boss fightsNew Environments. Modder wanted: (we can do textures,meshes but i'm completely unskilled in scripting,voiceover and just now a little about the creation kit.) Texture Artists (weapons,environment,npcs and monsters)3D modelers (same as above)Enviroment expertCreation kit enthusiast/importerVoice ActorsBUT REMEMBER:everyone is welcome as long as is willing to help or contribute,even ideas or concepts are very welcome! Team: metalrock9271 Modeler-Texture Artist-Sound/OST General DiNeRo Modeler-Texture Artist-Voiceover Complete: Behlit Necklace (it just need to be imported and scripted effects nedda be added) Gut's Hand Cannon ( metalrock9271 ) In Progress: Griffith's Demon's Armor Gatsu's Sword (Asking Permissions to modder) Zodd's Demon form Demon Creatures Random Critters To do: Skull NightGatsu CaskaMinor NpcsBosses ModelsVoiceoversQuest Related Scripts and effects Etc.
-
Ready to Import Necklace (amulet) Behelit 3D model
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
EDIT:i maanaged to get the mesh looking normal by exporting it in 3DS and importing it in,but it imported in odd coordinates to i had to adjsust them thorugh transform and then "apply" them,here's the file,can someone look it up to see if i missed something? thanks in advance https://drive.google.com/file/d/0B_b-oDFJlcCTeG41ek9pVWtzZnc/edit?usp=sharing i knew it lol here is the first problem...http://i.imgur.com/CnOskgQ.jpg -
Ready to Import Necklace (amulet) Behelit 3D model
v3n0m23 replied to v3n0m23's topic in Skyrim's Skyrim LE
Thanks a lot man, seriously thanks for the time you put writing all the Steps of the whole processo! I will definetely try it altough i might need help I'm sure about it Ahahah xD I'll post results! -
So here we go guys since i can't find a tutorial on how to import a damn necklace into the game i need some help to get it inside the game itself,also scriping a blood moon while wearing it and some other stuff like random demons attacks would be amazing but whatever.Here's a preview let me know! http://i.imgur.com/5uIzl2v.jpghttp://s4.postimg.org/mq10gfaej/preview.gif
-
yup is done,almost,some details,texture aligning and some stuff but it's there,now it would be great if we find someone to port it into the game http://i.imgur.com/X8JbFCs.jpg http://i.imgur.com/4tGGk6Z.jpg
-
Hey guys,i've searched the web but i see no avaibilty for custom 3d meshes for dark souls 2 is that true or am i mistaken xD? cause i was interesed in creating something for it ps:also this was supposed to be posted in dark souls 2 lol
-
http://cdn.shopify.com/s/files/1/0284/3456/products/riptide-percy-jackson-sword-2_1024x1024.jpg?v=1390456035 http://cdn.shopify.com/s/files/1/0284/3456/products/riptide-percy-jackson-sword-3_1024x1024.jpg?v=1390456038 yo man i got a QUICK SKETCH WITH SUCKY TEXTURES NOT EVEN SYMMETRICAL,but the 3d MOdel is there just need to refine it and texture it properly (if no one else does it) http://i.imgur.com/rez5tE5.jpg