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pooleroy

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  1. Hi.. i know there are already mods that improved the enchantment animations and graphics but only for weapons (eg Animated Enchantments Overhaul). it would be cooler that the improvements brought by Animated Enchantments Overhaul could be done on armors like in mage robes. and also, there are still few enchantment types that are still lacking in animations. basically, if it is possible to achieve, i need a mod that have animations and improve graphics on all vanilla enchantment types; whether on a weapon (bow, two hand, one hand, etc) or an armor (clothing, heavy, light, etc). the mod can have at least these factors: a) for armors, is it possible to create distinct enchantments animations for gloves, boots, head, body, shield etc? b) for armors, if a set of armors with the same material (iron, glass, daedric) or with the same faction (stormcloack, imperial, etc) or whatever type is equipped, trigger animation for that set of armor type. for example, a set of glass armor without the shield will have animation for the glass armor set regardless of enchantments. Animations like Dragon Aspect but covers the whole body. c) shield enchantment animations should be distinct like the weapons. d) if there is a mod that can actually make the same enchantment type for all armor parts (head, legs, hands, etc), animations will be triggered if a set of the same enchantment type is equipped regardless of difference in armor types equipped. for example, a whole set of armor (whether of the same type or not) with the same Fortify Destruction and Magicka Regen will have an animation for the said enchantment. Animations like Dragon Aspect but covers the whole body. e.) enchantments animations are triggered only if a set of the same armor type with the same enchantment type is equipped. it is more exciting to play Skyrim if weapons AND armors have enchantment animations. a flaming sword with an ice shield with a Dragon Aspect-like glass armor set or just Dragon Aspect-like armor set.. AWESOME !!
  2. i also took and finished that wolf queen quest before the bug appeared. i was in solitude most of the time finishing all of the quest there before the bug happened. i did not test that scenario because all of my saves already accepted the quest. and as far as i remember, i also encountered a bug when i was doing the wolf queen quest. but i forgot what exactly it is.
  3. here is the new information.. after all thought on how to solve this issue, i have eventually fixed the bug... i once again tried to deactivate all mods including the patches and the dlc's to find out if certain plugin/s are responsible for this bug.. and i found out that, with the plugins deactivated, the bug was removed. when i fast traveled to solitude, the bug was there. but when i reentered solitude, the bug disappeared. so i tried to activate my mods one by one in order to find the one responsible for this bug. and i found out that Jobs of Skyrim is the culprit.. i don't know why and how it destroyed my game. i dont know if it has conflicts with other mods, dlc's, patches, etc. it is also worth considering that Jobs of Skyrim is an outdated mod and maybe because of it, it arises to certain bugs like this one. or maybe i have done something wrong which i do not know. however, i already used this bug for many months now and i did not find something wrong until this. i nearly lost my appetite to play Skyrim, so i would like to thank thomriis for helping me. his tips are also easy to understand for noobs like me ^_^ i will personally use his tips for future encounters on bugs...
  4. ok i will do it next time. i am very busy so i might give new information for you maybe by friday.. ^_^ i already sent you the save files to you email add... you can check them anytime you want... hehehe
  5. thank you again for your response... i appreciate it... thank you very much.. however, the bug still persists... ive already cleaned all the mods.. thanks to your detailed tutorial.. is there any way that another computer with skyrim can test this save? or can you check it out if you will? thank you...
  6. thank you for the reply thomriis.. yes, it is still gone when i restarted the game. i also tried reloading save games and finishing the quest but it still persists. i also tried to load an earlier save game with the quest unfinished and using console commands to directly go to solitude. to my surprise, the bug is already there. ive done than this a lot of times but still the bug is not removed. however, i created a new game. then, using the console commands, i immediately go to solitude.. however, there is no bug in solitude.. the new game also has the same set of mods activated. i already tried reinstalling the game and load my save game with bug.. but, the bug is persisting. i already used boss to determine conflicts but i only receive dirty edits. i dont clean the mods since i dont really understand what and how to clean mods.. it is like the bug is clinging to my save game and there is nothing i could do
  7. after i finished the quest when you must defeat Potema's remains, solitude became bugged. NPCs and the player are falling below the ground that supposed to be solid. the ground affected by this bug is from the entrance to the market place. it does not reach the imperial headquarters and the blue palace. the ground of solitude became invisible. i already disabled all mods to see if one of my mods are affecting this bug but nothing is found. it is now affecting my save game.. PLEASE HELP ME..!!! this are the links for screenshots. http://imgur.com/rbu8eyK http://imgur.com/kTTOEiW http://imgur.com/QeaHPPv http://imgur.com/KgPJtHl http://imgur.com/hEg9wTF thank you..!!!!
  8. hi.. i was wondering if there is a mod or a way to eliminate fire spells blocking the view whenever hit by it in first person view? thnx.
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