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OriginalRobMachine

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  1. Thanks Rabbit, I've just done a test run of the current mod list and was AHOed then sold for 2,000 Septims hahaha seems to work great, not sure if that quest line was supposed to start right after starting. Then again, what better time to shanghai the Dragonborn to be then when at level ONE.
  2. Ahhh Thank you Thomriis, I will mold my ambitions and trim mmmm some fat once I've assembled a desired mod list and indexed it. Seen a few vids on merging.. but will have to re-watch them a few more times and experiment.
  3. Ey All! Hope your doing well. I sure am having fun. A bit about ma all too familiar story as I'm sure you've heard many times before started two weeks ago. Yes, two weeks ago was my entry to the modding community, haha more like juggling knives for the first time. It was oh so fun. Using a basic guide, and the Vortex manager I followed the steps to the T. With the first 20 mods installed the visual difference was stunning and I was addicted. Downloading a few more mods... all from the most (All time Popular) search results the list grew... and grew... and by weeks end had exceeded 300 mods... I thought oh what fun will I have now Buahahaha!! Tisk Tisk little did I know... I done goofed. The darn thing didn't work... but I had an epiphany from another guide, yes... the solution to this dilemma was LOOT!!! Haha I thought, salvation at last. With great anticipation and delight at my brilliance, LOOT loaded up.... and began to asses, and process, and peer into the convoluted mess of a newbies greed. The results... boggled my untrained mind. Error codes up the wazoo, I was devastated... my anticipation.. shattered. But the addiction.. remained. Rage ensued and resulted in the complete un-installation of EVERYTHING, 450 gigabytes of data tossed into the waste-bin of failure and a new determination arose, for the addiction had taken over. Two days later a package arrives, within a new SSD. And the process begins anew. This time with a new guide (NORDIC) and a new Mod manager: MO2 ahh yes, it blew my mind.... by the time I had reached the Followers section... I was once more, yes that's right. You guessed it. Over 300 mods and at 244 esp's... now for the great test. Will it work? SKSE initiates... and in but a few moments wooosh "Ah my child, the forests are a great place to hunt this time of year." Ma frown now a week old began to thaw and in its place a grin emerged. Woot WOOt!!!!!! Success at last!! And the contrast was unprecedented. To believe that after 8 years of Skyrim, this was my first modded game... I shook my head in disbelief. The adventure had begun, slowly... wait what? Could it be.. oh no.. huhhhhh it was.. FPS was unbearable. It worked but it didn't work... once more the system was purged. (Not to forget this was all done at a time Bethesda updated its systems and discombobulated all the SKSE plugins. What a pain) So here I am, attempt No. 3 Had great fun last night, with nexus going down for 2 hours at the prime of my re-re-try. hehe hmm fun times. And now, at this very moment I seem to be having troubles with a chicken. Ye, I said a chicken. What a dilemma.. At present I've converted Falskaar Wildlife to x64 but I ran into some error while changing over from ESP to ESL, error reads as follows: Error saving Falskaar Wildlife.esp.save.2019_11_26_15_22_18: Record [ACHR:02004FFE] (places EncChicken "Chicken" [NPC_:000A91A0] in GRUP Cell Temporary Children of AmberCreek04 [CELL:01A1D86B] (in Falskaar "Falskaar" [WRLD:01A1CF42] at -12,-14)) has invalid ObjectID 004FFE for a light module. You will not be able to save this file with ESL flag active What is this ^? And, how do I go about resolving this issue?
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