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Posts
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Everything posted by Toftaps
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This is as incredibly minor as it is annoying, but some some reason my third person camera likes to shift itself slightly to the left. It is especially annoying since I spent a lot of time tweaking my Skyrim.ini settings in order to properly center it and make it so it doesn't jump all over the place when I pull my swords out. I'm not sure what causes it, it just seems to happen randomly. Any ideas as to why it happens or how to fix it?
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Sorry, I didn't see it. P.S. go marry a mudcrab.
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YouTube directed me to today that absolutely blew my mind.If only the in game bards sounded at all like this, then I'd actually spend some time in taverns once in a while... As a bit of a side note, how hard do you think it would be to replace the in-game bards with a version of this song? Obviously you'd have to get permissions, but wouldn't it just be awesome to have REAL bards singing those songs?
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I know the wording for the enchantment says you block an additional % of damage with your shield, but does it also work for blocking with a weapon? In Oblivion fortify block worked for both (granted it was still worse to block with a weapon) and I was wondering if anyone knew if that was the case for Skyrim or if I'm just hopelessly clinging to the idea? I ask because I'm playing a fighter/mage and it's a pain to constantly switch back and for from spells to shield and it would be MUCH easier (Not to mention I could carry more loot) if I could just switch spells on/off and parry with my sword. P.S. My google-fu is weaksauce, but I can't find anything about this anywhere, even here.
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I like the idea of longer-ranged melee attacks, but at the same time it would be kind of useless since there's no real way to keep multiple opponents from just rushing up to you. Piercing would be cool, but it would far too situational to be worth it for a melee weapon; how often to you see enemies lining up in front of you? Since all the most obvious perks are already taken; why not give spears a small jab to replace the basic shield bash? To keep it from being game-breaking (Wouldn't we all like to just jab things to death from behind our shields) make it do less damage than normal/power attacks with the shield down or take a lot more stamina than a regular bash. If all else fails, you could just resort to making them have more damage than maces/hammers, enough to make them viable without the specialized perks.
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Does anyone know where I can find this armor? http://www.newvegasnexus.com/imageshare/images/166479-1307137610.jpg It looks kind of like a retexture of the Reinforced Stealth Suit but there are some minor difference that make me believe it is not, namely the helmet.
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So I've been scouring the internet looking for a mod that replaces the walking/running animations for big guns like the minigun and flamer and I can't find any. I'm tired of looking off to my left whenever I want to run at something. Does anyone know of any mods like this or are there any skilled animators that can just rotate the torso a bit so you look forwards?
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What is the scythe used in this picture? http://www.tesnexus.com/imageshare/images/575313-1304618390.jpg I know it's not from TDAs scythe mod because TDAs scythe mod has the stupid "realistic" side handle that regular scythes have. I want a battle scythe, I'm a warrior not a farmer!
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Incidentally, you could also do an interior region for this as well, like a cave or large dungeon room with side passages or maybe a dreamworld-esque floating-in-space-ruin with multiple platforms/small areas. Selecting what enemies to face would be fun as well and would make choosing a good location on the map important when fighting different monster types, for example; the player chooses to fight a "skeleton horde" which is a mix of both melee and archer skeletons, so picking a location out in the open would make it easy for the archers to pick you off but picking a closed-in location would make it easier for the melee skellies to swarm you.
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What IS this incredibly intriguing wolf beast thing? I've seen it in only two pictures so far, so I'm going to assume it's a personal mod or in development, but in case I'm wrong any anyone knows where to get it I'd be very grateful. http://www.tesnexus.com/imageshare/images/891346-1304556525.jpg
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Oh really? I'll try that thank you very much.
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Hey I was wondering if there are any cast on touch animation replacers for one handed, two handed and hand to hand that make the cast look like an attack with your weapon/fist? I was screwing around with my animations folder and changed CastTouch to an animation that apparently does not work for CastTouch, as a result when I had a weapon equipped I would "attack" to cast the spell. It looked really cool but the downside is that you can only cast touch spell while your weapon is drawn and if that weapon happens to be a staff, it also causes you to fire your staff. I was just wondering if anyone knows of any mods that can do this, without the harsh side effects.
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I don't know why, or what happened, but my game stopped working. The first time it made it into the game loading screen before it stopped but now if I try to skip the starting video, or let the video play, the game just freezes. I've had this happen before, but that time it was because I had unknowingly had a mod that required Shivering Isles and as soon as I turned it off the game worked again. I've pored over my data files to see if I was missing any required .esp or .esm files, but I'm not. I really have no idea what's causing this problem, and after hours of attempts to fix it and a couple of reinstalls, I'm asking for the internets help. My load order is as follows; Oblivion.esm Oscuro's_Oblivion_Overhaul.esm Lattamerv3.esm Mart's Monster Mod.esm Mart's Monster Mod for OOO.esm Cobl Main.esm CM Partners.esm Mage'sSkyHouse.esp ChaseCameraMod.esp Deadlier Sneaking 1.1.esp plus5always.esp sr_retroactive_health.esp NE_Realistic_Blocking.esp bnmDLTIC-1-6.esp _Ren_BeautyPack_onlyhairs.esp [GFX]_Initial_Glow-all.esp Expanded Hotkeys and Spell Delete v1.0.esp AutoEquip.esp Toaster's Legendary Skills & Stats.esp Toaster's Legendary Mastery.esp Tabaxi Race 2.0.esp AR's Hand to Hand - 34.esp DAJadeAmberSheevaTabaxi.esp Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp Living Economy.esp Living Economy - Items.esp Harvest [Flora].esp Oscuro's_Oblivion_Overhaul.esp OOO-Magic_Script_Effect_Fix.esp OOO-Container_Trap_Instant_Effects.esp OOO-Magic_Effects+Enchantments.esp OOO-Magic_Effects+Spells.esp OOO-Magic_Game_Settings.esp OOO-Map_Markers_Stock.esp OOO-No_Guild_Ownership.esp OOO-Potions.esp OOO-ThiefGuild_Difficult.esp Assassin_Blade.esp road+bridges.esp Tona Compilation.esp Silverlight Armor by Jojjo.esp Skill Progression for Casting.esp (DC) Sutch Reborn.esp bartholm.esp Druid Mod.esp geechan_hoovesS.esp Kaleencolors.esp OOO-BirthSigns.esp OOO-DaedraLord_Quests.esp OOO-Dangerous_Traps.esp OOO-Deadly_Combat.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Additional Enemy NPC Vars.esp Mart's Monster Mod - Diverse Creature Skins.esp Mart's Monster Mod - Diverse Imperial Armor.esp Mart's Monster Mod - Foxes.esp Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Less Rats.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - More Wilderness Life No Gates.esp Mart's Monster Mod - No Blood.esp Mart's Monster Mod - No Carrion Rats.esp Mart's Monster Mod - No Lanterns.esp Mart's Monster Mod - No Werewolves.esp Mart's Monster Mod - Resized Races.esp Mart's Monster Mod - Safer Roads.esp Mart's Monster Mod - Spawn Rates - Reduced.esp Mart's Monster Mod - Vindasel.esp Mart's Monster Mod - Zombies for Body Meshes.esp Note to Self.esp MidasSpells.esp Midas PowDur2x.esp Midas Reduced Costs Quarter.esp Midas Betterholy.esp Midas Tigernolevel OBSE.esp Midas BeastFortify Fix OBSE.esp Mart's Monster Mod - Midas Creature Ingredients.esp bgMagicEV.esp bgMagicEVPaperChase.esp bgMagicEVStartspells.esp bgMagicPotionNumberSoulGemValue.esp bgMagicShaderLifeDetect.esp bgMagicEVNoSpellLight.esp bgMagicEVNoSummonGlow.esp EnchantmentMastery.esp CurseOfHircine.esp CoH Werewolves Mixed.esp CoH Spawn Rates Increased.esp Cobl Glue.esp Cobl Tweaks.esp Salmo the Baker, Cobl.esp Cobl Silent Equip Misc.esp OOO 1.32-Cobl.esp MMM-Cobl.esp CM Partners.esp CM Partners Extra NPCs.esp CM Partners More NPCs NE.esp CM Partners NPC NE.esp CM Partners NPC.esp Adonnays Elven Weaponry.esp
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Where can I find whatever mod that makes the enemy health bars appear in 3rd person as coloured lines above the NPCs head? A good example is this;
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So I've been tearing through the mod section looking for a specific type of shield; a shield that is also a weapon. Now I'm not talking about off-hand weapon mods, I've found plenty of those, I've been looking for a shield that looks like a shield, but with bladed edges or sharp points on the front etc. Does anyone know if such a mod exists? EDIT: Additionally, I just noticed that a search for Tonfa turns up nothing. Has nobody ever made tonfas? :O
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So since I've been playing Oblivion again I've noticed that for some reason (Because of a mod obviously) when I use a basic attack or block, sometimes a fire effect occurs, as though I had hit my enemy with a fire spell. At first I figured I could ignore it, now I'm annoyed; it makes seeing what's going on in combat next to impossible, since it occurs almost every hit/block now, so my combat is a roiling screen of firey doom. I'm sure it's a part of OOO or MMM, because the only mod I have that affects basic attacks is AR_s Hand to Hand and that only increases my fist damage. My question is this; what's causing this effect and how do I remove it or turn it off? Thanks in advance. P.S. I'm not sure if this is exactly the right spot for this kind of question, so let me know if I should move it.
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It has walk/run animations for when you don't have a weapon equipped. I want walk/run animations for the two-handed stance.
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I was wondering if anyone knows of any animation replacers that feature and idle stance like Pretty Womans two handed idle, except including run/walk animations? Pretty Woman just has the idle and turn left/right animations.
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I think this has something to do with the Kaleen race, as I've had this problem crop up a couple of times now and have been experimenting with it. What happens for me is that I can change hairstyles fine with vanilla/custom races, but as soon as I go past a Kaleen race, I can't change the hair style. It's odd because when I first got the Kaleen race I was able to change hairstyles, but now it no longer works.