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thurisazshole

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  1. @Nosiab - thanks for the new line of thought here. Yes, its still greyed out. I just tried that and it also oddly enough didn't work. so i tried to "force" it as well. by putting the [Launcher] and "bEnableFileSelection=1" in both ini files, just to make sure - also made sure it wasn't repeated higher up in the ini's, using notepad++'s compare functionality, in case i missed anything. It's worth a shot, I assume you've already made sure the file isn't read-only too? @HadToRegister - I just added the files to plugins.txt file, with proper case, and spaces if the files had them. - that did not resolve it either. the funny thing is, after closing Skyrim when it failed, i opened the file again, and it just had the following, again: # This file is used by Skyrim to keep track of your downloaded content. # Please do not modify this file. Skyrim.esm so i tried again, set that file to read only, and THAT fixed it.... its the strangest thing. Hey, thanks for sticking with me through this, I really do appreciate it.
  2. Not one bit offended. did i take offense? nope, just moving forward with the issue. do you have anything constructive to add, or are you going to continue trolling to try and force me take offense? either way, i welcome your comments as long as they assist in the troubleshooting process here.
  3. my user is in the administrators group on the workgroup. i also set it local machine admin group too. - and confirmed the .esp's are in fact in the ..\skyrim\data\ folder. this was confirmed by installing the "get dragon armor" mod, which installs batch files to the ..\skyrim\ folder (same folder as SkyrimLauncher.exe). - i did it via the nexus mod downloader, same as the other mods listed here, so i KNOW they're going to the right place. plugins.txt: (file properties and security are fine. even set the everyone group to full control) # This file is used by Skyrim to keep track of your downloaded content. # Please do not modify this file. Skyrim.esm makes me wonder if i should manually add the .esp files up there.... what do you think? i know that checking them in the mod manager does not resolve it. DLClist.txt: (file properties and security are fine. even set the everyone group to full control, here as well) Skyrim.esm alch2x.esp RingsOfPower.esp Northborn Fur Hoods.esp BreezehomeAnvil.esp BreezehomeEnchantingTable.esp BreezehomeGrindStone.esp note to the nexus mod manager creator(s): issue is NOT with your software, this was used as a step for confirmation of troubleshooting the loading of the mods themselves.
  4. Thanks for the response, HadToRegister. Good catch on the 64-bit Install location, not everyone seems to know the automagic adjustment for the 32>64bit OS changes. But, I digress. However, that was already in the SkyrimPrefs.ini file. I toggled it to =0 launched, then back to =1, just to make sure, and it stayed the same. (Still fail) Next test: So I installed the Nexus Mod Manager next, and am using a few mods to test. Rich Merchants for example, the screenshot shows Carlotta on the right, so I'm using her to test with. Since there are a few issues with that mod simply not working, i'm also trying Breezehome Anvil and Breezehome Grindstone - still fail. Yes, I've tried them all separately as well. Nexus loads them just fine, and i select the files as well, then launch the program - but it still doesn't load them. Almost makes me wonder if *shudder* Curse would work...Don't think its the manager, it might be the install itself.
  5. Nope, its not pirated - not a great idea for you to assume such things by default.. i paraphrased the location. i'm a tech by trade - we do that. and i chose the location myself during the installation ... in the future, you may not want to assume that everyone is a pirate. but for you, since you did, here's the install location. C:\Program Files (x86)\Skyrim\ need any more data? probably, here's a bit, as its still not working. furthermore, one thing i've not been clear on is this: the only phrasing people have ever said is to "activate it in the launcher or mod manager" - you mean data files button? it's greyed out and won't activate, as if the .esp files dont' exist. makes me wonder if installing to the custom location broke the install.
  6. its the oddest thing. I got the glowing ore mod to work just fine, when i added them to the textures folder, and i can use batch files just fine. - however, adding .esp files to my (x86)\skyrim\data\ folder does not activate them at all. i'm the only user on my win7 ultimate box, and yes, its administrator. is there some sort of command in the console i need to run, that i may be missing?
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