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ZackBlastov

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Everything posted by ZackBlastov

  1. Hi Maybe the real problem is the mod TOTSK - it looks like you're not the only one having issues with it: https://www.nexusmods.com/mountandblade2bannerlord/mods/2560?tab=posts The mod author hasn't committed to a firm idea of when an update with come out, being a mod that's still in Alpha that's quite common. All you can do is have a play through without it, unless you can find something/someone in the Mod's Discussion page to help you. z
  2. Hi If the game launches fine without mods try installing mods one at a time - although 1st try Harmony/Butterlb/tc all in one go and see if they're stable before adding others. It can be a bit of a slog but eventually you should get an idea what mod(s) are causing problems. z
  3. Hi Could you post your mod list and then maybe someone can see if they've had similar problems? Also bare in mind, many mods will require a new game after being updated. z
  4. Hi This is based off my personnal preferences, so feel free to ignore me or follow someone elses' guidance! :dry: The errors you're seeing are there because you're running the Beta version and not the lastest full release which all those mods require. Betas are where the developers test features, some of which prove unstable so many people stick to the full release versions. Installing mods by hand is only occasionally necessary, in fact it's pretty rare. 99% of mods install fine with a mod manager. I used to use Nexus's Vortex. It's great for people starting out but I switched to Mod Organizer 2 after a while (which is what Vortex is "kinda" based off). z
  5. Hi Here's what I've gleemed from various Mod comments and Bug reports - bare in mind I could be wrong! It seems the most important sections are the first two; "Exception" and "Enhanced Stacktrace". If a mod is listed in either then that's the problem and it would a good idea to give the Mod author the Crash Report in the their Bugs forum. "Involved Modules" can be a bit misleading, it only shows what other mods are "ticking" in the background at the time of the crash and are usually not directly involved with the crash (I think so anyway...). If anyone can correct any errors in my understanding I'd be more than happy!! z
  6. Hi Are you using the most up to date mod versions? 1.10 has nerfed quite a few mods. For example, there's a few people saying Calradia Expanded won't work with 1.10 and needs updating. You can check the Bug Reports on each Nexus mod page to see if there's any others with the same issue. z
  7. Hi Quite a while ago I ditched Better Eception Window because it frequently threw up errors like that and found I can manage without it. I've also found 1.10 breaks quite a few mods - some I can't do without!! z
  8. Hi My ability to read Crash Reports is limited at best but the most important parts are the first few lines in Exception and Enhanced Stack. If there's a problem with specfic mods they'll most likely mentioned there. (Sometimes not!) Involved Modules can be a bit misleading since it only shows what modules were "ticking" at the time and it doesn't really point out problematic modules - I think... That's my very basic understanding and I'll welcome anyone with more reliable insight to correct me! z
  9. Hi I had the same problem with Vortex, so I switched to Mod Organizer and haven't had the problem since. https://www.nexusmods.com/skyrimspecialedition/mods/6194
  10. Hi Though my ability to decipher these error reports is rather limited, it looks a lot like the issues these two mods try to addresss: https://www.nexusmods.com/mountandblade2bannerlord/mods/4728 https://www.nexusmods.com/mountandblade2bannerlord/mods/4291 Hope it's helpful...
  11. hi Better Smithing Continued lets you save designs that can be reloaded in a new game. - Asssuming you unlocked the right parts... :ermm: https://www.nexusmods.com/mountandblade2bannerlord/mods/4318
  12. Hi You might want to give these mods a look at... https://www.nexusmods.com/mountandblade2bannerlord/mods/4242 https://www.nexusmods.com/mountandblade2bannerlord/mods/1033 Also, Kaoses Tweaks can make Companions spawn as often as you like: https://www.nexusmods.com/mountandblade2bannerlord/mods/3503
  13. Fixed! (although I'm not 100% sure how, but it might help someone in time to come...) Removed a couple of mods and (for some odd reason) checked the FLists in xEdit, finding at lot of losing conflicts in the Bashed Patch. I resolved them by creating a "Post Bashed Patch" and checked everything until there were no more "losers". Also did this for the Leveled Lists - Yes, ALL of them! Everything is back to normal apart from a small issue of my own creation. Probably due to one (cough) or two NCR Trooper mods I'm running looting the NCR yields almost every armor and helmet type in each corpse. - A little more work pending to fix it :-)
  14. Hi Off the top of my head, looking at your load order is the first thing to look at. For example, SomeguySeries (Russell should be loaded after Someguyseries) and MoreMojave are .esm's and all esm's must be a lot further up - immediately after the dlc masters. Try using Loot https://loot.github.io/ (Read any recommendations it gives after running it.) Also you don't seem to have either a Merge file or a Bashed patch. One of these is highly recommended to help diffferent mods can work together.
  15. Hi I got this a couple of weeks ago and after removing the message it didn't come back. Don't know if that's a solution or not though... z
  16. Hi all This is an odd one... Started a new game and quickly noticed in hardcore I can't sleep for more than an hour - waiting works as normal. A little later on I found that stat buffs from ingestibles (eg. drinking beer does not raise strength by 1) don't work either. I have reinstalled FNV and checked every ini file I can find, also checked every mod I have in FNVEdit to find anything that affects these settings - nothing!! Sleep works in Vanilla, so it's likely to be mod related, but nothing I have seems to change any of these values. Okay, it's not Earth shattering but it's weird. Here's my load order, which worked fine until a month ago. Yup, it's huge... ;-) FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm YUP - Base Game + All DLC.esm Navmesh Fixes and Improvements.esm oHUD.esm SomeguySeries.esm Lightweight Strip Overhaul.esm Monster Wars.esm AWorldOfPain(Preview).esm AWOPMonsterPatchVanilla.esm TLD_Travelers.esm Th3OverseerCore.esm CBGS.esp New Vegas Stories.esm NVEC Complete.esm BraveNewWorld.esm Mojave NPCs.esm Mojave Master Plugin.esm Project Mojave.esm Less Empty Primm.esp Tammer's NIF-Bashed Weapons Mega-Pack.esm FNV Vlad's Weapon Depot.esp FCOMaster.esm DragsVGUArmorBase.esm Interior Lighting Overhaul - Core.esm Interior Lighting Overhaul - L38PS.esm GreatKhanGreatOverhaul.esm WeaponsOfTheNewMilleniaAndFriends.esm Tammer's NIF-Bashed Armor Mega-Pack.esm Cyberware.esm Functional Post Game Ending.esm Ragdolls.esm NVBountyBoards.esm LFSO.esm New Vegas Landscape Overhaul.esm MoreMojave.esm Asterra's Many Fixes.esp Blank.esp YUP - NPC Fixes (Base Game + All DLC).esp AAeow's Mod Collection.esp The Mod Configuration Menu.esp CASM with MCM.esp JIP Companions Command & Control.esp HigherCompanionLevelCap.esp JIP MiniMap.esp Unofficial Patch NVSE Plus.esp JIP Improved Recipe Menu.esp Limitless Stats.esp DarNifiedUINV.esp LootMenu.esp Inventory Search.esp The Weapon Mod Menu.esp WeaponModsExpanded.esp Headhunting.esp boa ncrpahelmet.esp Freeside Thugs Overhaul 1.0.esp TeslaWeaponsPack.esp AG Supplementary Uniques-AllInOne.esp AG Supplementary Uniques-GRA.esp Arsenal Of The Apocalypse.esp 001 Project Weaponry.esp Boacombat2glove.esp dD - Enhanced Blood Main NV.esp NVMMP.esp Equipment Restoration Project.esp AmmoScriptFixes.esp PipBoyLight.esp LFox Missing Ammo Recipes ALL DLC.esp Uncut Wasteland.esp AWOP-LowNPCS.esp AWOP Interim Fixes.esp AWOPLowRobots.esp Lightweight Strip Overhaul - Uncut Wasteland Patch.esp Factions Reloaded Legion.esp NCRTrooperOverhaul.esp 10YearPack.esp Quick Trade.esp JIP Realistic Weapon Overheating.esp TrooperOverhaul-Dragbody.esp All Weapon Sounds Overhaul .esp WMX-DLCMerged.esp Sound overhaul 2018 - ALL DLCs.esp Functional Post Game Ending - AWOP Patch.esp GRUBGULP V3 MAIN.esp BrotherhoodReforged.esp NewVegasUncut 123457 Merged.esp MightyDungeonsTrilogy.esp DragsNPCOverhaul.esp RaiderOverhaulPreview.esp XChainsawGRApatch.esp NCROverhaul.esp BKWeaponPack.esp BaykBugFix.esp XCE.esp Fast Stimpacks.esp WeAreLegion.esp Fallout New Vegas Classic Fallout Music Old School Edition.esp Drags20ArmorPack.esp TheInheritance.esp NewVegasBountiesIII.esp TheBetterAngels.esp GoodspringsPlayerHome Cooker.esp Windows of the Mojave v1.2.1.esp AWSO-YUPpatch.esp Functional Post Game Ending - YUP Patch.esp WMX-AWOP.esp AGSU-WMX All DLC AIO.esp Realistic Movement.esp Explosive Sounds Overhaul.esp Immersive Hit Reactions.esp NPCs Can Miss.esp MigNammo.esp NaturalWaters.esp FOVSlider.esp BetterHDAmmoCans.esp MCI.esp FCO + TOD.esp FCO + YUP.esp NukaCola.esp SkillBookRedesign.esp AwesomeBulletSounds2.0 No Screen Shake.esp Classic Fallout Weapons Remastered v1.2.esp Classic FWR WMX Patch v1.2.esp Cyberware OWB.esp Enhanced Vision.esp Immersive Primary Needs.esp JustVanillaSprint.esp PAVE_NV.esp Quickthrow.esp Ricks HardCore Fixer & Optimizer.esp Slower Level Rates - x2.0.esp Supreme Weather Non TTW.esp Unfound Loot.esp WestsideLiquorStore.esp WestsideSuburbsUncut.esp zbMojaveOutpost.esp Safe Hotkeys.esp BushSounds.esp hz_Empty Clicks.esp Why Weight for Mighty Dungeons.esp Project Reality Footsteps.esp Isul - ChiefHanlonFix.esp MigSpeedFix.esp VM_Recoil.esp Mojave Nights.esp Wild wasteland Animation pack.esp AnimatedFanV2.esp JL121_Vault121_Project_Fellowship.esp MMDD.esp 50sCarReplacer.esp NVEC Complete SomeguySeries Patch.esp NVEC Complete WMX Patch.esp BraveNewWorld-FPGE.esp PowderIsTheNewBlack.esp BoomersGoBoom.esp BraveNewWorld-YUP.esp Distant Water Jets.esp Faction Wasteland Presence.esp Faction Wasteland Presence - FPGE Patch.esp Mojave NPCs - FPGE Patch.esp Strip Lighting Overhaul.esp WEATHER RUDY ENB.esp TMCOTT - Restored.esp Interior Lighting Overhaul - Ultimate Edition.esp ILO - A World of Pain.esp ILO - YUP Patch.esp LFSO_ILO_Patch.esp Bashed Patch, 0.esp FNV Realistic Wasteland Lighting - All DLC.esp
  17. Maybe they just paused for a few rounds of Gwent... :wink:
  18. Thanks for the idea! I have 2 companions but there isn't any NCR in sight when it happens. maybe.. maybe it's haunted!! z
  19. Hi Thanks for your response, however I am aware of how fame and infamy work and the question remains why is it suddenly changing when I haven't done anything to affect it. Went back to an earlier save, this time south of Nelson and after killing a fire gecko the same thing happened. Weird. z
  20. Hi 16Gb is the sweet spot for price/performance on modern PCs. Adding RAM does give a speed boost to the PC but after 16Gb you'll only get a couple of percent, so more than that is only of any benefit to video editors and the like. You probably won't see any benefits at all in FNV, even when using something like 4GB Enabler. You're best off checking what mods you have installed. Better New Vegas, for example, gave me a ton of Out of Memory errors and crashes. Currently I have 16GB DRAM and 3GB VRAM and am getting maxed out frame rates with a whole load of texture mods installed. I stay well away from 4K textures though... :smile: What I'd recommend (if you haven't already) check out Tick Fix https://www.nexusmods.com/newvegas/mods/66537 it has some options that boosted my performance hugely. z
  21. Hi, Level 20 and I'm killing Deathclaws in the quarry then out of nowhere comes "Smiling Troublemaker" appears. Previously I was "Liked" by the NCR. Returning to Quarry Junction for the reward everyone is hostile - hell, including Snuffles! I've tried re-setting my rep using Reputation Fixer but it makes no difference. Switched the NCR armor and everything seemed fine but finishing the quest my rep was then set to "Accepted" and after taking the armor off they all turn hostile again. What's going on, is it something I said? z
  22. Hi Okay, I'm a wuss! Main Branch e1.5.0. has removed the ability to see the number of bandits in a hideout. I'd really appreciate a way to bring it back! z
  23. Hi Done a little digging and the same issue has been reported here: https://forums.cdprojektred.com/index.php?threads/error-content0-game-types-ws.11012735/ Seems it's related to mods installing their own areaTypes.ws files (as we both probably guessed!): There's a potential solution posted there but I haven't tried it yet... May I'll try it when I get lost in another dungeon with an unbeatable boss. :mellow: z
  24. I know this mightn't be much help, but I get the exact same error message when I try to use any mod that uses a script! z
  25. Hi I'm currently using V's No Companion Limit https://www.nexusmods.com/mountandblade2bannerlord/mods/89 and Expanded Bandits https://www.nexusmods.com/mountandblade2bannerlord/mods/335 Hope that helps... z
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